Tsardoms: Total War is a M2TW and Kingdoms modification that focuses on the Balkans, Near East, Eastern and Central Europe, Italy and Switzerland, starting from rise of the Serbian Tsar Stefan Uroš IV Dušan in 1345 and concluding in 1530. Tsardoms allow you to take control of over 25 factions all complete with brand new artistically crafted warriors ready to do your command! The aim is to provide the player with the best possible accuracy, in all sectors of the game, and to stretch the limitations of the M2TW engine, through scripting and AI enhancement, for a gameplay never seen before.

Description

Version 2.2 of Tsardoms has now been released. This version fixes a host of bugs and crashes plus adds several new historical events, new characters, traits, ancillaries, new campaign map models for Italians but also improves the gameplay experience.

Preview
Tsardoms Total War - version 2.2
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TheEliteDwarf
TheEliteDwarf - - 2,451 comments

Nice work!

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Argentinaball
Argentinaball - - 44 comments

No more will i have to suffer the hordes of piyade halberdiers whenever i besiege an Ottoman settlement, and for that, i take off my hat to you, Tsardom Devs!

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Jabial
Jabial - - 20 comments

great work!

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JLMP
JLMP - - 300 comments

I've noticed a minor bug: some units, like german mercenaries don't talk when selected on the battlemap

edit. I've found over 50 such units and counting, so I will just fix it and post the file
edit2. There were actually 124. I fixed this and posted on Twcenter
Twcenter.net

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johko
johko - - 24 comments

The mod just opens in a small window in top left corner of the screen, what do I need in the cfg to open it properly?

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Wallachian Author
Wallachian - - 984 comments

Make sure you have the battle resolution the same as the campaign resolution and that you have windowed=0

Here is an example:

borderless_window = 1
windowed = 0
antialiasing = 0
battle_resolution = 1920 1080
campaign_resolution = 1920 1080
movies = 0 # set to zero to stop intro movies
show_banners = 1

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Guest
Guest - - 690,122 comments

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Guest
Guest - - 690,122 comments

in my computer i have the same problem !!! are you fixed?

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Guest
Guest - - 690,122 comments

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relufree
relufree - - 1 comments

Does anyone know a trainer for this mode? I have a little time to play and that's why I want a trainer. Thank you guys.
I'm not on Steam. I'm PROPHET :)

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emrecanarduc1453
emrecanarduc1453 - - 26 comments

why dont you just open console and cheat ?

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Darkenvolk
Darkenvolk - - 1 comments

the game crashes for me every time i try to load a saved game..i played croatia only three turns, won siege for bihać and lost for knin, then i saved and quit. later this day i try to load the game it just crashes with an error stating smh like: dunno what happened the game crashed.

how to fix this?

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MustafaKhan
MustafaKhan - - 4 comments

got a same problem with very exact condition with Darkenvolk.

here s the log and i ll be glad if u can help
Drive.google.com

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Wallachian Author
Wallachian - - 984 comments

How are you launching the mod? are you launching via steam or via the bat file?

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MustafaKhan
MustafaKhan - - 4 comments

Im using the bat file

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Wallachian Author
Wallachian - - 984 comments

That's the problem. Launching via bat can cause corruption of savegames. Please launch from steam as instructed in the installation guide to avoid this issue.

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Guest
Guest - - 690,122 comments

can u fix dat as i have no steam?
is tsardom mod only who causes corruption of savegames with .bat file launch or the other mods too?

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Wallachian Author
Wallachian - - 984 comments

I don't know as i only use steam.

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tenchimuyo69
tenchimuyo69 - - 2 comments

If you rename one of your mod campaigns that can be launched with the mtw2 launcher to something else temporary, you can rename the mod you want to play as one of those mods. Then when you run that campaign mod, it will run the mod you have downloaded. Does that make sense?

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michkibalnyk
michkibalnyk - - 6 comments

Hi, this thread may be dead, but I'll ask)
Is there a way to restore these corrupted saves? Now launching with Steam

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ovidiu00012
ovidiu00012 - - 79 comments

i give him a try :)

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ovidiu00012
ovidiu00012 - - 79 comments

why is not fullscreen ?

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Wallachian Author
Wallachian - - 984 comments

Please read the replies above

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milklord
milklord - - 4 comments

Dumb question, but is the 2 handed glitch fixed in Tsardoms? I am getting conflicting info on whether it was fixed in kingdoms, but I hear that most mods fixed it. Did tsardoms?

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Wallachian Author
Wallachian - - 984 comments

Not really sure what this glitch is. But there should not be major glitches. I would suggest trying out the mod to double check.

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Guest
Guest - - 690,122 comments

It launches with --features.mod=mods/Tsardoms-2.2, due to text wrapping some players may miss this.

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Wallachian Author
Wallachian - - 984 comments

yes indeed

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Guest
Guest - - 690,122 comments

How launch the mod if I haven't the steam version

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Wallachian Author
Wallachian - - 984 comments

we generally don't support non-steam. you can launch from the mod folder via tsardoms.bat but i know in steam versions this could cause the saves to be corrupted

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miskoc
miskoc - - 1 comments

If you guys suffer too much with the instraction on steam version then alternative option is to simply rename one of the dlc game folders to anything and then rename tsardoms folder to that.

For example:
-Rename teutonic folder to random.
-After that rename tsardoms folder to teutonic.
-In steam if you start the teutonic game tsardoms will be launched instead.

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emrecanarduc1453
emrecanarduc1453 - - 26 comments

bro thank you

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Widowmaker12
Widowmaker12 - - 13 comments

>only gravel roads
That's sad. Progression feels good, removing it is blegh.

Love this mod, but that sort of thing always makes me sad.

Edit: it's still a great mod though, and the road tiers are easy to re-enable if someone actually wants to.

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Guest
Guest - - 690,122 comments

Can you showcase how one would go about doing so? Much love in advance!

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Arenfi0roThree
Arenfi0roThree - - 19 comments

I second what the guest said, it'd be nice to know how to turn the extra road tiers back on.

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Widowmaker12
Widowmaker12 - - 13 comments

Gyazo.com
Just add "all," to it like in the previous levels. Either that or just add the factions you want which can build those levels in previous versions.

Really easy tweak. Going from memory here. Sorry it took so long, but I didn't even see these comments until I came back here today to reinstall Tsardoms. Since my harddrive died and all that.

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p8q
p8q - - 101 comments

Thank you.

Also to castle settlements, not just city settlements. 4 modifications in total.

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Viking-AllFather
Viking-AllFather - - 326 comments

I extract your mod in MODS folder and when i try to run it,says that i dont have kingdoms exe....but i have it,whats the problem ?

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Adinoz
Adinoz - - 2 comments

Everytime i try to fight a battle it crashes.
It used to work but now it just crashes i dont know why?

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Guest
Guest - - 690,122 comments

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Viking-AllFather
Viking-AllFather - - 326 comments

Now i have the Uh OH error,whats that ? Can someone please help me

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Guest
Guest - - 690,122 comments

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Vojnuk
Vojnuk - - 2 comments

Dude see my comment bellow. Same thing popped when I launched it from .bat file. Try doing as I did and launch from Steam.

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Vojnuk
Vojnuk - - 2 comments

Guys I solved my issue. I did all described above but I could only launch vanilla game. So friend told me this: duplicate medieval2.exe and rename it to Kingdoms.exe and leaving it at the main Medieval 2 folder where it is created. Then launch via Steam. When launched via .bat file in Tsardoms2.2 folder it crashes. This is the greatest and most glorious Medieval 2 mod ever created!!! Thank you guys for making it. :()

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Guest
Guest - - 690,122 comments

Hey I love the mod, but the vanilla M2TW screen shows instead of the Church Picture that the mod's menu in previous versions comes with is that part of this version.

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Wallachian Author
Wallachian - - 984 comments

nope. Nothing was changed to the menus or images. it is exactly the same

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Guest
Guest - - 690,122 comments

why do the greeks look like they come from sri lanka. sick of this brownwashing of greeks. funny how the art you use for notable characters shows their white skin tone but you went out of your way to make every greek general very dark

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Wallachian Author
Wallachian - - 984 comments

no idea what you are talking about. we just use standard medieval 2 models, all characters have the same skin colour except the turk and mongol ones. the greek heads are the same heads used for factions such as ragusa, croatia, bosnia, hospitallers etc.

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Guest
Guest - - 690,122 comments

I am curious, do you have any plan for Tunisia? It's (kind of) on the map...

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Wallachian Author
Wallachian - - 984 comments

nope, we removed the Tunisian province. and we don't have any more faction slots either. next version we will replace shadow serbia with Poland. so we are focusing a bit more on the north-eastern part of the map.

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Guest
Guest - - 690,122 comments

Dont replace Serbia! Been waiting for a game to finally play as them

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Wallachian Author
Wallachian - - 984 comments

not Serbia, but Shadow Serbia

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