Tsardoms: Total War is a M2TW and Kingdoms modification that focuses on the Balkans, Near East, Eastern and Central Europe, Italy and Switzerland, starting from rise of the Serbian Tsar Stefan Uroš IV Dušan in 1345 and concluding in 1530. Tsardoms allow you to take control of over 25 factions all complete with brand new artistically crafted warriors ready to do your command! The aim is to provide the player with the best possible accuracy, in all sectors of the game, and to stretch the limitations of the M2TW engine, through scripting and AI enhancement, for a gameplay never seen before.

Description

Version 2.0 of Tsardoms has now been released. This is the definitive version of Tsardoms Total War and includes a host of bug fixes and gameplay tweaks as well as a new faction The Kingdom of Bohemia which replaces the Shadow Hungary faction. There are a tonne of new historical events, characters and ancillaries including the new Byzantine theme system.

Preview
Tsardoms Total War - version 2.0
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JLMP
JLMP - - 300 comments

It's here! Awesome, thank you guys :)

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LPZF
LPZF - - 14 comments

YESS!! YESS!! YESS!!

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Iavor
Iavor - - 20 comments

fix for the screen from the 1.5 is working here too

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Iavor
Iavor - - 20 comments

keeps kicking me out why this is happening

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Wallachian Author
Wallachian - - 984 comments

please post all details about the crash on our forum on TWC Twcenter.net

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Lord_Lemos
Lord_Lemos - - 94 comments

Congratulations for the release!

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Jinete_de_España
Jinete_de_España - - 33 comments

Fantastic work. Congratulations.

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Guest
Guest - - 690,129 comments

Extracted in mods folders with 7-zip run Tsardoms-2.0.bat and i get vanilla game opened

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Wallachian Author
Wallachian - - 984 comments

Are you using steam? if you are, please follow the install instructions in the description and do not launch using Tsardoms-2.0.bat

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Guest
Guest - - 690,129 comments

No I'm not using steam

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Wallachian Author
Wallachian - - 984 comments

Unfortunately we can't help if it's not steam as we are only using steam version. However, it should workout steam as well but have never tried it but i know many people play it easily without steam. Here is a video showing how a guy installs and plays outside of steam Youtube.com

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Guest
Guest - - 690,129 comments

Did same as he did only difference is version he installed is 1.3

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Guest
Guest - - 690,129 comments

Cannot believe but problem was in tsardoms.cfg file I just adjusted resolution and it worked

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Kotromanic
Kotromanic - - 1 comments

What did you set the resolution to?

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Guest
Guest - - 690,129 comments

1440x900 that's my monitor resolution

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Guest
Guest - - 690,129 comments

Copy medieval2.exe and rename as kingdoms.exe and solved

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Guest
Guest - - 690,129 comments

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Guest
Guest - - 690,129 comments

Hello mod team, I have a question : Do rebel armies impact the tax rate on cities? Can they cause public order penalties?
Also is there a hotfix for this version
I recall using a UI hotfix for 1.4 can I use it for 2.0 aswell?

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Wallachian Author
Wallachian - - 984 comments

Rebel armies don't impact tax rate. But they do cause devastation. The devastation costs you money and also reduces happiness. You can see the devastation as an item in your settlement in finances and in happiness.

We have purposely designed the effects of this devastation to be very severe

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Guest
Guest - - 690,129 comments

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TEN.Sylvain
TEN.Sylvain - - 11 comments

Hi, i have some problem with this mod, when i try to pass the turn the game crash, i'm on mac, someone could help me ?

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Guest
Guest - - 690,129 comments

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Wallachian Author
Wallachian - - 984 comments

Can you please detail your crash or upload your log? Also, try and install the hotfix from here Twcenter.net

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Rebuiltrabbit
Rebuiltrabbit - - 2 comments

Hi, I have medieval 2 total war definitive edition on steam. I installed this mod as instructed, but I get fatal error message when i launch the game. I need some help please...

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Wallachian Author
Wallachian - - 984 comments

Can you check in your mods folder in your steam library (D:\SteamLibrary\steamapps\common\Medieval II Total War\mods) if Tsardoms is not in a folder within a folder (so check if there are not 2 tsardoms folders)?

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Rebuiltrabbit
Rebuiltrabbit - - 2 comments

Thank you for your answer. I downloaded Medieval 2 total war into C:
(C:/Program Files(x86)/Steam/steamapps/common/Medieval II Total War/mods)
I unpacked Tsardoms-2.0 into this mods folder.

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Wallachian Author
Wallachian - - 984 comments

Ok yeap but if you go there is there a Tsardoms folder within a Tsardoms folder? because that happens when you unpack sometimes. and it should only by one single folder

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Guest
Guest - - 690,129 comments

Hey, I am having the same issue. I have the mod in the same file location and the mod is within only one Tsardoms-2.0 folder. However, I get the fatal error.

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Guest
Guest - - 690,129 comments

I have issue with starting mod... I have steam version of definitive edition medieval total war 2. when I start game from mod folder just starts vanilla version, and when I try to change launch option I get error: Medieval 2 suffered a fatal error and will now exit

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Jabial
Jabial - - 20 comments

I really love the game, specially of the Swiss (my country). But the loadingtime between the round with 1:30 min is very high. Is possible to reduce?

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Wallachian Author
Wallachian - - 984 comments

Unfortunately we can't do anything about the turn time. It's due to all of the background scripts

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Guest
Guest - - 690,129 comments

Hi, I have a question, playing for Austria I noticed that the leaders of Bavaria and Switzerland have the same title of duke of Austria as my duke and this title reappears in each subsequent leader after the death of the previous one.

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Guest
Guest - - 690,129 comments

Another question is why I can't get the title of holy roman emperor Duke Ludwig of Bavaria is dead, my duke has authority 10 He has the title of Duke of Austria and ancillary of erzherzog after the unification of all Austrian territories but does not hold the title of Archduke as is required. After conquering all the required Austrian territories he received the ancyllary of Erzherzog instead of the title of Archduke. I stayed in Vienna for three years but did not receive the title, although my leader had a free place for the title. There are no other holders of this title of holy roman emperor. I stayed in Rome for a year but my leader was not crowned emperor by the pope

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Guest
Guest - - 690,129 comments

If I may say, the title of Erzherzog in German language is a translation of the title of Archduke in English. Cheers!

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Wallachian Author
Wallachian - - 984 comments

Correct the Archduke is the Erzherzog

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DucaDiCalabria
DucaDiCalabria - - 3 comments

Hello, I'm on turn 86 of my Bohemian campaign and it in the end turn transition, it stops from the St. John Knights to the Ottomans and repeatedly has CTDs. This is continuously persistent despite reinstalling both the patch and hotfix. The log says that it's missing various afternoon textures from the env_maps folder. Here's the last bit of the log from the latest crash. (i can upload the whole thing if you wish).

20:43:33.144 [game.script.timer.strat] [trace] Strat timer finished 0.10, line number 38708
20:43:33.144 [game.script.exec] [trace] exec <if> at line 38712 in mods/Tsardoms-2.0/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:43:33.147 [system.io] [info] exists: missing mods/Tsardoms-2.0/data/globallighting/afternoon_light.lighting
20:43:33.147 [system.io] [trace] file open,,data/globallighting/afternoon_light.lighting,,not found
20:43:33.147 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/afternoon_light.lighting,,not found
20:43:33.147 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/afternoon_light.lighting,182
20:43:33.147 [system.io] [info] open: found data/globallighting/afternoon_light.lighting (from: packs/data_0.pack)
20:43:33.150 [system.io] [info] exists: missing mods/Tsardoms-2.0/data/globallighting/env_maps/environment_afternoon.texture
20:43:33.150 [system.io] [info] exists: missing mods/Tsardoms-2.0/data/globallighting/env_maps/environment_afternoon.texture
20:43:33.150 [system.io] [trace] pack close,,data/globallighting/afternoon_light.lighting,,,-182
20:43:33.152 [system.rpt] [error] Uh oh. This isn't good. No idea why, but exiting now. Sorry pal.

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Wallachian Author
Wallachian - - 984 comments

Ok thank you. Will have a look at it. Can you please also upload your savegame?

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DucaDiCalabria
DucaDiCalabria - - 3 comments

Drive.google.com

both log and save game file are in that .rar download. Lmk if you need anything else

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Guest
Guest - - 690,129 comments

im having trouble with this one --features.mod=mods/Tsardoms-2.0

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Wallachian Author
Wallachian - - 984 comments

What is the trouble?

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Guest
Guest - - 690,129 comments

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Guest
Guest - - 690,129 comments

Excellent mod guys! I just want to report 2 problems I encountered and ask one question. First, when capturing Tarnovo, the game crashes. It did happen in version 1.5 but only if u played the battle. Now it always happens, even if u command surrender_regions bulgaria and take it from the rebels.
Second, if you win the civil war as Kantakouzenos, you don't get access to the Catalan Army script. Should this be resolved if I copy paste the script and replace byzantium with kantakouzenos?
And the question: Are we gonna see a battle map of Constantinople for m2tw in next versions? I mean, if Minas Tirith can have a battle map, why Constantinople can't?
Anyway, good job again, pals, keep it up!

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Wallachian Author
Wallachian - - 984 comments

Thank you very much. Will investigate the Tarnovo crash, sounds weird.

Not sure which Catalan army script? You mean the mercenary script? Yea it probably wasn't added for them. Theoretically you could try and edit the script and replace the names but be careful, keep a back up

No, we won't have Constantinople. Why Minas Tirith? Because fantasy mods are popular and people created it. We have no skills for something like that and the ones who have those skills are not interested in historical mods.

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Guest
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Guest
Guest - - 690,129 comments

on steam, on Definitive edition, made sure its in the Mod folder, made sure there is not a folder within a folder as previous suggesting on this feed. changed launch option as per installation instructions. I am still getting error message 'medieval 2 suffered a fatal error and will now exit'

help please

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