SIGNAL LOST
First Person ShooterA total reimagining of Half-Life: Uplink that will take you through a plethora of cut locations during the final stages of the Black Mesa incident.
The Trinity Rendering Engine is made by Andrew Lucas, which contains a lot more features, which are even included in Valve's powerful "Source" Engine. Trinity Render is now being wisely used in most of the mods.
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A total reimagining of Half-Life: Uplink that will take you through a plethora of cut locations during the final stages of the Black Mesa incident.
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Já pensou em jogar HL de forma imersiva, sem gastar tempo tentando entender os diálogos ou lendo legendas? Baixe agora! Essa é uma obra 100% feita...
G-man man is asking you for another mission at Xen, this game is kinda difficult until you realise it. =P
I've decided to put a Moddb page up for this due to the request I've received. This model pack replaces all models for Half-Life, Opfor, and Blue-Shift...
The original PS2 exclusive expansion, rebuilt from the ground up to seamlessly allow for single-player gameplay without compromising any of the original...
You take the role of Nick Farrel, a technical engineer in Delta Base - the complex that competes with Black Mesa in various research fields including...
Slimy Situation is a mappack created for and is the first place winner of the "TWHL - Whole Goop Life" competition. The goal was to create unique situations...
Brutal Half-Life is a modification that makes the game more violent and addictive. It is also a tribute to the classic FPS games.
This is a Half-Life mod aimed to recreate Hunt Down The Freeman in GoldSrc.
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