Third Age Total War Extended (4.0)
Turn Based StrategyThis is an unofficial CONTINUATION for Third Age Total War, the classical Lord of the Rings Medieval 2 mod discontinued many years ago. It adds lots of...
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A complete resizing of all faction's rosters to be closer to the lore of Warhammer Fantasy!
This mod provides the very highest quality of Lore-Friendly centered unit resizing. What this mod does is resize every faction roster in the game, adjusting hundreds of units in the game to fit a new standard of unit scale. Monsters are appropriately sized, lords and heroes are no longer giants, and infantry are sized to fit the lore of Warhammer Fantasy Battles just to name a few of the changes. Below is a list of changes and information on the mod. I hope you enjoy Total Unit Resize!
-Daelin
[Bonus Mod]- This is my No Weapons Glow mod that I've been designing for some time. It is a VFX mod (like Less Blood, Less Gore) so you will need to download this mod from my Drop Box. Here is the link if you're interested in trying it out for yourself: Daelin's Mods [www.dropbox.com] Choose one or the other (both edit the same VFX entries)1. The Standard No Weapons Glow - All Dwarf & Human Factions no longer have glowing weapons. Chaos still has glowing weapons but Archaon and Chaos Knights have had their flaming feet removed. 2. No Weapons Glow + Bretonnia Glows - Everything the first one has except, in this version Bretonnia has its magical glowing weapons again. This is more lore friendly.
As I've said before my mods will remain FREE ALWAYS, but if you wish to see my modding furthered. Here is the link you'll need to donate. All donations (of any amount) are welcomed! Thank you everyone whos subbed to this mod for all your support!
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