For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!

Report content RSS feed What is Total Annihilation: Escalation?

If you are interested in the Total Annihilation: Escalation mod, consider this introduction your starting point.

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What is TA:ESC?

TA:ESC is a Cavedog quality expansion to Total Annihilation featuring the following:

  • Rebalanced units so that each has a servicible and useful function at different (or all) stages of the game.
  • New units to fill in niche roles and 'gaps' as well as an expanded technology tier in the form of new Level 3 units.
  • New features, concepts, and animations that bring the venerable TA engine up to today's standards.
  • An online community of talented and dedicated players and developers that are continously improving all of the above.

Is TA:ESC available for download?
Yes. TA:ESC is currently in Beta development and can be found here. We expect an official release of TA:ESC to be completed by the end of 2009. Before you download, however, you may want to continue reading to familiarize yourself with all of TA:ESC's features.

What are some of the new features included in TA:ESC?
There are too many features to list here, but here is a sampling of some the major updates:
New expanded menu and GUI along with improved unit models and texturing. Upgradable buildings.

Better GUI and Units Upgradeable Buildings

Adjacency bonuses for Energy resources. Mass loading/unloading transports and multi-unit-air-transports.

Adjacency Bonus Powerful Automated Transports

Mass unit teleportation between galactic gates anywhere on the battlefield. Surfacable subs, complete with Nuclear warheads and none of the issues associated with past surfacing sub attempts.

Teleport Gates Surfaceable Subs

Deflective shields that block all but the most powerful of weapons.

Shield Generators Experimental Units

A complete Level 3 technology tier and beyond.

Experimental Units Experimental Units

There is more to come and additional content will be updated as progress continues! Stay tuned!

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