This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS Tiberium Essence 1.5 (view original)
Tiberium Essence 1.5
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+Tacitus+
+Tacitus+ - - 34 comments

(buried)

First!!

XD

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dta.Osiris
dta.Osiris - - 304 comments

Really dude.... First?

Anyway, the tanks stay stealthed when attacking? The one on the left closest to the RPG tower is still invisible.

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Yanivvv
Yanivvv - - 483 comments

is it?

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dta.Osiris
dta.Osiris - - 304 comments

Yes the ground is visible. Look below the smoke trail and you will see it. The turret is revealed but the tank body is still cloaked

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damius
damius - - 21 comments

That's awfully close; i thought the gdi anti-vehicle defence had stealth detection?

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playmsbk
playmsbk - - 2,388 comments

that is the map where Nod and GDI are allies to destroy the scrin, and u capture the lab for the codes, so thats why they are close :D

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Carnius Author
Carnius - - 1,354 comments

Yes, you got me :)

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visceroid-breeder
visceroid-breeder - - 73 comments

it looks a bit like a turtle ??
o_O

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