This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS Tiberium Essence 1.5 (view original)
Tiberium Essence 1.5
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AbsolutePr00f
AbsolutePr00f - - 96 comments

I cannot wait for 1.5 to come out >_<

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GooberTrooper
GooberTrooper - - 2,197 comments

Yes! The Orca Transport is back!

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dta.Osiris
dta.Osiris - - 304 comments

YES!!!! Can they still carry MCV's?

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[ITM]hammie
[ITM]hammie - - 223 comments

i loved the orca transports in ts cheers man, are they a power or are they buildable

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playmsbk
playmsbk - - 2,388 comments

I don'tget it, if you keep the Orca Carryall then this is supposed to carry infantry? Or something else?

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Starfox100
Starfox100 - - 1,297 comments

this one carries infantry.. other version units.

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