This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
what is that new aircraft?
it looks sick!
Condor, new front line support unit. It controls several repair drones and can repair both ground and air units. Also can detect stealth, but its weaponless.
awww.. why not arm it with a 30 mm 7 barrel Vulcan cannon
-with depleted uranium shells!
One question about this. o: Didn't you changed the design of GDI barracks? With something like a "hatch" for the jumpjet infantry?
Yes he did a while back to fix jumpjet clipping through the roof when created, but then i remember Carnius mentioning that he fixed that. So the unit come out the door just like the other infantry. The "hatch" was no longer needed.
Oh okay, thanks for the reply! :)
only thing i dislike is the railguns, anyway you are doing an awsome job man cant wait to play 1.5
The Titans' railguns look slightly thinner in this image. Is that so? :)
cant wait to use the new titanss
looks like we have new titans :)