This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Tiberium Essence 1.52
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FortressMaximus Dec 9 2012 says:

Blue Tiberium, Aliens and polar temperatures, welcome to the party!

+12 votes     reply to comment
DarkSajuuk Dec 9 2012 says:

Where I live I get enough snow.

+7 votes     reply to comment
Carnius Author
Carnius Dec 9 2012 replied:

In fact mee too xD

+6 votes   reply to comment
FortressMaximus Dec 9 2012 replied:

Idem. u.u

+3 votes     reply to comment
Trailhog250 Dec 10 2012 replied:

I can't remember the last time I saw snow here. But we get plenty of rain and tornadoes.

+4 votes     reply to comment
APB_ICE Dec 10 2012 replied:

You can never have enough snow. :D

+2 votes     reply to comment
L00Ng_StRyKr Dec 9 2012 says:

Superb. I especially like the new classic structure models.

+2 votes     reply to comment
Reephamike Dec 9 2012 says:

Oh my god Tiberian Sun has teruned.. retnurner, retimmed... Oh god dammit That's how excited I am!

+2 votes     reply to comment
CnC_Fin Dec 9 2012 says:

Awesome work

+2 votes     reply to comment
Latros01 Dec 9 2012 says:

This looks just like a classic C&C map!!! Can't wait to play it

+2 votes     reply to comment
Pyrodaimon Dec 9 2012 says:

I love the ambience of this map. It quite reminds me of the snowy towns and cities of TS' missions.

By the way, is that building in the middle going to be a new tech structure?

+6 votes     reply to comment
Starfox100 Dec 9 2012 replied:

Well it's a old tech structure (TW). but i wonder what it does now in TE.

+2 votes     reply to comment
.Mac. Dec 9 2012 says:

This is excellent work Carnius - we all appreciate this!

I am wondering if you have in mind to make snow themed units and structers for the playable factions, at least GDI. In the Kane Edition of TW, GDI had some units that were silver/gray - I thinkthat color scheme as the camo would look perfect in the "snow activated" maps! :D

+2 votes     reply to comment
APB_ICE Dec 10 2012 replied:

I agree with this. Tiberian Sun Rising has snow camo' for their units:

+2 votes     reply to comment
Dentedhelm Dec 24 2012 replied:

At high graphics units in RA3 look like they're dusted with snow :)

+1 vote     reply to comment
supjay Dec 10 2012 says:

Extremely well done Carnius. Really like what you have done. I know its a forbidden question for most mods but I cannot resist :D. Do you have any plans for a release before Christmas?

+2 votes     reply to comment
Manny_F. Dec 11 2012 says:

Those look great indeed. I used to love the eerie atmosphere of TS winter maps.

Fanboy question: Will you give each TS building their original name (E.G "Port-a-Shack", "Waystation" and the such) or will they remain with the generic "building" name?

+3 votes     reply to comment
Blak-Dragon Dec 13 2012 says:

I forgot, did snowy terrain in TS slow vehicle movement slightly ?

+2 votes     reply to comment
Zone_Lexus_50 Dec 17 2012 says:

HOT DAMN! The cold side of C&C has completely return.

+3 votes     reply to comment
Gunmanryu Jan 13 2013 says:

LOL that OLd building from C&C tiberium sun IS back !!

+1 vote     reply to comment
Daemonos Jan 14 2013 says:


+1 vote     reply to comment
Fr0styN1nja Feb 4 2013 says:

Ceph anyone?

+1 vote     reply to comment
CieuxBleus Aug 21 2013 says:

It really looks like TS !

+1 vote     reply to comment
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New map, more snowy props. Just in case you dont have enough snow in this time of year xD

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Dec 9th, 2012
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