This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
i think the original harvester was vetter but thats a nice model
Good model!
ahh nice I like this more it fits better in with the other Nod stuff in the Mod, and I see you removed the veins on the Tiberium also a very good thing!
Noo i miss the veins.
I MISS the cracks!!
Like it!!!
nice
Nice, that fits a lot better to the rest of the NOD style, i never understood why you would have a harvester that was designed to harvest backwards anyway.
will you be doing somthing with the gdi havester aswell
it looks a bit small at the back, but looks much more sleek
The harvester looks great, but the field could be better.
It looks like a crumb cake, not like a field.
Maybe you can give those 5-crystal-parts more space to grow
so that the whole field looks more regular
if you understand what i mean? ^^
Or our modify the old cracks/veins however
Maybe instead of green glowing cracks, they should be brown roots. I don't like the green glowing cracks, but nothing between them doesn't look quite as good either. So roots instead could work.
Will the Refinery ever get a redesign?