This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS TE2 Cabal New buildings ingame (view original)
TE2 Cabal New buildings ingame
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Verhoatzer
Verhoatzer - - 44 comments

Is that the T2?
Human resources. I like it :D

There is people in the bioreactors WOW that is some Matrix stuff! I love it!

Reply Good karma Bad karma+18 votes
jfpoliveira12
jfpoliveira12 - - 3,725 comments

The Bio Reactors idea is straight out of Yuri's Revenge.

Reply Good karma Bad karma+13 votes
Tleno
Tleno - - 1,048 comments

Yea but these are way more blatantly influenced by Matrix ones, just look at them!

Reply Good karma Bad karma+11 votes
Jeffman12
Jeffman12 - - 1,475 comments

Pretty sure YR got the idea from Matrix, just made them look like nixie tubes to feed the mad-science/atom punk aesthetic.

Reply Good karma Bad karma+4 votes
JaTecha
JaTecha - - 119 comments

Awesome.

Reply Good karma Bad karma+6 votes
Alguien
Alguien - - 172 comments

I see we continue with the Skynet likeness :P
This made me sad we don't have civilians going around like that human resource game

Reply Good karma Bad karma+1 vote
Radu273
Radu273 - - 1,453 comments

another genius work from you Carnius! please come back to us with a release

Reply Good karma Bad karma+3 votes
aisharp
aisharp - - 258 comments

Go for counseling, got turn into energy instead.

Reply Good karma Bad karma+6 votes
FortressMaximus
FortressMaximus - - 1,664 comments

Appropriate.

Reply Good karma Bad karma+4 votes
Andi382
Andi382 - - 368 comments

Once the Building gets destroyed, will the Civilians escape and fight for you like the Slaves from the Slave Harvester did in RA 2 ?

Reply Good karma Bad karma+2 votes
Armilus
Armilus - - 56 comments

That would be interesting. A different idea is them running away and either fading out of existence or running towards civilian buildings to stay there.

Reply Good karma Bad karma+2 votes
nuclearsnake
nuclearsnake - - 309 comments

Soylent green is people

Reply Good karma Bad karma+6 votes
SnowHiloX
SnowHiloX - - 4 comments

pretty liking the matrix stuff
and i like the Human Harvesting :D

Reply Good karma Bad karma+3 votes
Jeffman12
Jeffman12 - - 1,475 comments

I think this is the first time I've seen original assets blend so seamlessly into the core game without overhauling/replacing all the original assets as well.

Reply Good karma Bad karma+2 votes
Alex_06
Alex_06 - - 1,126 comments

His Forgotten assets also blend in well, I find, but these fit even better.

Reply Good karma Bad karma+2 votes
Armilus
Armilus - - 56 comments

Warcamp and Workshop are... Well, Cubes. The pillboxes don't really say much. But other than that, fully Agreed.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,213 comments

You should get in contact with "TheFilthyCasual" (the OneVision mod director) so you and him can work on getting these guys ported over to Kane's Wrath, for those who prefer playing Kane's Wrath over tib wars because that would be SWEET. That mod is played highly in PvP as well.

Otherwise, amazing work, can't wait to play on CABAL's side for a little while.

Reply Good karma Bad karma+4 votes
WNxHeadShot
WNxHeadShot - - 663 comments

Good idea. Now everyone can go the their local CABAL Human Resources to file a complaint for cyborg sexual harassment.

Reply Good karma Bad karma+3 votes
Guest
Guest - - 690,213 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Cabal HR (Human Resources) building - works as Cyborg support structure (provides upgrades) and Cabal Bio reactor (power plant)

Well what you expect from Cabal, he is evil! XD