This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS TE2 Cabal Base ingame (view original)
TE2 Cabal Base ingame
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ConfirmÆtion
ConfirmÆtion - - 94 comments

Wow Carnius amazing

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firestar23373
firestar23373 - - 9 comments

Westwood will finally get their vision of CABAL as a standalone faction

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Radu273
Radu273 - - 1,453 comments

(buried)

IT Looks good. but it dont get it. why you dont fix the problems that are right now instead of adding new content. one day it will be so buggy that it wont even start the game. by the way. there is a bug when you try to train a scrin unit from tiberium archives(in tiberium essence 2.0)

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Jeffman12
Jeffman12 - - 1,475 comments

But in practice you can actually do two things.

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Gangster_ppm
Gangster_ppm - - 46 comments

I super efficient AI, I put led-lights everywhere

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Vooooo
Vooooo - - 57 comments

But how else can everyone else tell that you have advanced technology?

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Guest
Guest - - 690,326 comments

For gameplay reasons, lights need to be everywhere that way if you got a Cabal vs Cabal match, you can easily tell the Blue Cabal from the Green Cabal.

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OCrest
OCrest - - 150 comments

Tron 3.0.

Seriously, this looks SWEET!

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FortressMaximus
FortressMaximus - - 1,664 comments

The design of the structures is absoutely perfect.

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agenttito1287
agenttito1287 - - 54 comments

This all leaves me with 2 questions...

1.) CABAL MCV=Airborne Unit like Scrin Drone Ship?

2.) Core Defender=CABAL Epic Unit?

My faith in humanity will be restored if both answers are yes...

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Ghost_P
Ghost_P - - 8 comments

Amazing! Can't wait for more updates!

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Violet-n-red
Violet-n-red - - 492 comments

refinery and the wheel vehicle are perfect!

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warmasterpit
warmasterpit - - 247 comments

Amazing!
is cabal gona receive some stealth units aswell scince cabal originated from nod ?

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Alex_06
Alex_06 - - 1,126 comments

That barracks reminds me of my C&C4; Nod Power Plant concept:
Alex06.carbonmade.com

I dig it, looks fantastic! I guess great minds think alike? x)

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DarkRavenBest
DarkRavenBest - - 150 comments

I wounder will some concepts of cancele TRUE CnC3, where CABAL was present, be used?

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willy999
willy999 - - 83 comments

Wonderful.

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Archimonde88
Archimonde88 - - 59 comments

Fantastic work!

Tho the barracks and the VF doesn't quite fit the CY and the Refinery.
VF being brighter and less heavy looking?(can't quite put the word on it)
And the barracks looks too heavy and darker in the colour scheme that the CY and the Refinery.

The units and the CY and refinery looks great, can't wait to see what more you have coming up!

And as mentioned before, bugs 😬

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Blackheart89
Blackheart89 - - 152 comments

for your next weapon could you add the Rockworm to nods military I have bee wanting to see something like that in a mod for ages

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FIN7
FIN7 - - 927 comments

Listen to the screams, listen. That is the sound of your extinction.

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FerroFibz
FerroFibz - - 65 comments

What will happen to Nod's own cyborgs with the introduction of this faction? Will they still keep them?

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D32A
D32A - - 127 comments

Where can i find these units in the game? which ver do i download to get these units

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CherryGabby
CherryGabby - - 1 comments

Thank youu!

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Armilus
Armilus - - 56 comments

I am intrigued.
Will next version include Fixes for the Forgotten?

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Description

Cabal Basic structures. Featuring Construction yard, Cyborg Factory, Vehicle Factory and Refinery.