Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.
The Brotherhood's front line Combat Engineer Squad's are equipped to deal with more then one situation. Although slower *due to the equipment they must carry, and weaker as they cant carry as much Armour then a Nod Brother or GDI Peacekeeper. They are armed with SMG's to defend themselves, can capture structures, repair bridges they are also capable of some demolition with explosives they carry. Do not underestimate the Nod Engineer's Commander, Good Luck.
I just went blind it is 2 awesome!
This beats the holy hell out of anything EA could ever dream up. I award you guys +5 Internets.
whoops sorry I accidentally voted that down, I meant to vote it up because it's so true
Oh, nice, so the engineers are going to travel in teams? I wondered how that'd play out. But how will it be handled if one of the engineers is killed? Or if the squad is cut down to just one? Will they be any less effective? Like take longer to capture/repair the building, or if you add multi-engineer, only damage the building instead of capture it?
We'll be balance testing the Engineer Squad's to be fair as for how they change as squad member's die that depends on balancing. Ether take longer to capture or if they loose too many they may not be able to capture at all *if one Engineer is left for example*. We'll see what works out best.
Wow! its awesome!....better than EA ha
Fits the good old TS! :D
agreed with everybody here!
Thankyou I'll pass your comments onto Shpigo who worked very hard to get this just right ;).
awesome!
Great!
same as jeffman said or are they gonna capture the same as in Generals?
Great work! A question, do you co-op with the Reborn-team? I mean, they also have a Nod engineer but I can't find any screenshots of it.
I don't think they've ever co-oped with the Reborn Team, at least that how it was many years ago.
I know they were using the same Titan model way back when this was a generals mod.
Me and Renardin are good friends, but currently not sharing any assets between the projects.
This is AWESOME
i would never even imagine of doing such a great thing!
this is awsome!!!!!
like daaa!!!
<drools>
yeah, not bad!
this looks great, great concept art!
Simply amazing
Wait, so the engineer can attack? Well, at least we'll have a new way to completely humiliate our opponents... Engineerspam!
wow!...I love it! it looks better than the joke EA made.
engineers get SMGs. Does that mean that they wont die in one hit like in the actual game?
do you think we can see other models or at least sketches to see how infantry unit are shaping up for this mod?
ya, ok :D
so the engineer wont look like jar jar binks this time
that is only kinda saddening
looks like nano suit from crysis