Tiberian Sun Rising was a total conversion for Command & Conquer 3 Tiberium Wars! Tierian Sun RIsing brings back GDI and Nod battleing it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expect lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether...

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GDI Limpet Drones
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The_Mastodon
The_Mastodon Dec 5 2010, 12:31pm says:

Sweat!

-1 votes     reply to comment
Nathanius
Nathanius Dec 5 2010, 3:29pm replied:

I'm sure you mean "sweet" :P

+11 votes     reply to comment
The_Mastodon
The_Mastodon Dec 5 2010, 4:07pm replied:

HEY! why am I the only one who is being corrected, I see plenty of other people who spell much worse then me!?

-4 votes     reply to comment
Lucífer
Lucífer Dec 5 2010, 5:01pm replied:

So you're complaining that you're receiving help, where the others do not? That's just rude! You impolite being!

+2 votes     reply to comment
The_Mastodon
The_Mastodon Dec 6 2010, 5:31am replied:

sorry..

-3 votes     reply to comment
RisingDivinity
RisingDivinity Dec 6 2010, 3:16pm replied:

*Being impolite*
heh, it's cool dude. We mean no harm, honest ^^

+4 votes     reply to comment
Scorponizer
Scorponizer Dec 5 2010, 12:33pm says:

Now this is what I call perfect. :D
Damn the blue thunder on that lil vehicle looks awesome.
Oh, might be nice to do a bit more with the rings (not bigger or such but like little extras inside it).
Anyway very good job. :)

+3 votes     reply to comment
BioClone
BioClone Dec 5 2010, 1:21pm says:

the component towers work like on tib sun? or still having trouble with that?

+1 vote     reply to comment
ApornasPlanet
ApornasPlanet Dec 5 2010, 3:18pm replied:

Yeah?? No wall hubs? Or are the component towers replacing wall hubs?

+1 vote     reply to comment
-Golan-
-Golan- Dec 5 2010, 5:09pm replied:

Walls are built *from* regular wall hubs, however it is possible to build them *to* component towers if the player wishes.

+5 votes     reply to comment
The_Mastodon
The_Mastodon Dec 6 2010, 5:39am replied:

What will the wall hubs look like? same as in C&C 3 or did you make a new model?

+2 votes     reply to comment
BioClone
BioClone Dec 5 2010, 1:25pm says:

PD: i love your quality guys, its like look any of those tibsun movies between missions... but ingame!!!

+1 vote     reply to comment
Alex_06
Alex_06 Dec 5 2010, 1:44pm says:

The pavement underneath the ConYard, Barracks and Power Plant is really awful, you guys should smoothen those edges, like with the War Factory and radar. Besides, that's how they look like in TS on those buildings, not like they've been puked underneath the buildings, which is how they seem to look now.

Besides, why have half of the buildings with awful pavement and half with good pavement?

+3 votes     reply to comment
-Golan-
-Golan- Dec 5 2010, 5:08pm replied:

The difference in pavement is due to the structures being made at different stages of development. We simply didn't make it a priority to get all of the older assets up to the quality level of the newer ones, that's something for the last stages of development.

+2 votes     reply to comment
AssassinCS
AssassinCS Dec 5 2010, 5:58pm replied:

Yes our first focus is to finish the mod with what we have, going back and patching up older asset's with newer ones is on the table.

+2 votes     reply to comment
The_Mastodon
The_Mastodon Dec 5 2010, 2:09pm says:

I almost can't believe how fast you progressed over the past months you guys are getting closer and closer to the final product, it's just amazing!

Alex_06; I agree with you, they should smoothen the edges on those buildings.

+1 vote     reply to comment
SlayerX3
SlayerX3 Dec 5 2010, 3:12pm says:

Neat, and also look at those vulcans !

+1 vote     reply to comment
9mak
9mak Dec 5 2010, 4:54pm says:

But "sweat" has it's own meaning;) Whatever, this is really sweet!

+1 vote     reply to comment
Scorpionov
Scorpionov Dec 5 2010, 8:27pm says:

has anyone noticed that the symbol on gdi's warfactory looks similiar to yuri's symbol from a far makes u wonder

+1 vote     reply to comment
bosnian_dragon
bosnian_dragon Dec 5 2010, 10:01pm says:

These rings look a little bit TOO MUCH :) You should make them thinner or something, this way they are drawing attention from the battlefield :D

+1 vote     reply to comment
AssassinCS
AssassinCS Dec 5 2010, 10:37pm replied:

I already did make them thinner lol... more transparent I'll have a play with.

+2 votes     reply to comment
bosnian_dragon
bosnian_dragon Dec 6 2010, 2:01pm replied:

Good to go :)

+1 vote     reply to comment
Erd
Erd Dec 6 2010, 12:12am says:

Do limpet drones do anything new? As far as i can recall, they were not worth buying in tibsun.

+1 vote     reply to comment
AssassinCS
AssassinCS Dec 6 2010, 3:46am says:

I'm glad you asked they do, have a new function!

There is an Infiltration Mode and a Sabotage mode.
Infiltration mode functions much like it did in Tiberian Sun, focus is to see through the enemy vehicles eyes to find Stealthed Nod base's or just where even an enemy GDI base is.

Sabotage mode:
The Limpet Drone damages the target vehicle from underneath ripping its guts out. Over a period of time will eventually destroy the vehicle if not removed via a Repair Bot or Service Depot. When it destroys an enemy vehicle it will automatically re-burrow itself in the ground to prey on another target. *This can be really nasty to Harvester Supply lines*. Yes its kinda like a Terror Drone but with the ability to burrow *thou cannot move* it is hidden from view unless a Detector is nearby.

This gives the Limpet Drone a number of use's and you can switch between the two modes at any time. So once you've gathered enough Intel on scouting, you can go Sabotage mode and start causing some trouble :D.

+3 votes     reply to comment
medve
medve Dec 6 2010, 6:16am says:

the yellow selection round thingy shouldnt be that bright i think, but it looks sweet

-1 votes     reply to comment
DimmerCrock
DimmerCrock Dec 6 2010, 7:58pm says:

Am I the only one that notices that limpet drones are nod and NOT GDI?

-2 votes     reply to comment
General_Aurum
General_Aurum Dec 6 2010, 10:08pm replied:

To quote the Firestorm manual:

"The Limpet Drone was developed as an optional method of detecting Nod bases blanketed with a stealth generation field and has been used by our covert operations teams... It is rumored that Nod has also procured this technology."

+1 vote     reply to comment
AssassinCS
AssassinCS Dec 7 2010, 12:15am replied:

Thankyou Aurum, however the Limpet Drone will not be available to the Brotherhood of Nod in Tiberian Sun Rising. *said rumor proved to be false :)*. They get something else instead which GDI doesnt.

+1 vote     reply to comment
DrunkenAnimes
DrunkenAnimes Dec 7 2010, 4:14am replied:

I'm guessing its the hunter seeker drone. :D

+2 votes     reply to comment
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Description

The GDI Limpet Drone a couple of burrowed drones and unburrowed Drones can be seen here nearby a GDI War Factory inside this GDI Base. The GDI Augmented Reality interface has also been updated, along with Nods.

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Date
Dec 5th, 2010
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