Tiberian Sun Rising was a total conversion for Command & Conquer 3 Tiberium Wars! Tierian Sun RIsing brings back GDI and Nod battleing it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expect lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether...

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GDI Dropship
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SlayerX3
SlayerX3 Dec 12 2010, 11:17am says:

I liked the scale, this one actually looks it can carry a sizable force.

+11 votes     reply to comment
APB_ICE
APB_ICE Dec 12 2010, 7:12pm buried:

(buried)

This comment is spam. Please remove.

:P

-14 votes     reply to comment
angryjapaneseman
angryjapaneseman Dec 13 2010, 8:47am replied:

The comment below is not? get your facts strait.

-4 votes     reply to comment
CnC_Fin
CnC_Fin Dec 12 2010, 11:22am says:

ooooh yeahh... that's one damn big machine

+3 votes     reply to comment
ApornasPlanet
ApornasPlanet Dec 12 2010, 11:51am says:

there's no words for it, the dropship is sooo cool! and the scale is magnificent!

+3 votes     reply to comment
ToxicTemplar
ToxicTemplar Dec 12 2010, 11:59am says:

Words are not enough...

+2 votes     reply to comment
Нunter-Seeker
Нunter-Seeker Dec 12 2010, 12:13pm says:

I can't bellive that this mod for TW

+2 votes     reply to comment
GooberTrooper
GooberTrooper Dec 12 2010, 12:33pm says:

Global Peace will Prevail with this Baby!

+3 votes     reply to comment
AtlasTasume
AtlasTasume Dec 12 2010, 1:19pm says:

Looks expensive indeed.

+2 votes     reply to comment
Madin
Madin Dec 12 2010, 1:42pm says:

That's some cool work right there!

+2 votes     reply to comment
THeTA
THeTA Dec 12 2010, 3:01pm says:

please tell us that we can use this baby!
PLEASE!
I cannot wait to build such a thing, fill it with titans and drop it off near an enemy Nod base unsuspected

+2 votes     reply to comment
Cjslayer16
Cjslayer16 Dec 12 2010, 9:51pm replied:

Would it really be 'unsuspected'? hahaha I could see that thing coming a mile away... Just saying. :)

+1 vote     reply to comment
AssassinCS
AssassinCS Dec 12 2010, 10:40pm replied:

Actually because this aircraft fly's so high *always imagined this thing Stratosphere capable* it allows it to travel anywhere in the world in very very short times *compared to traditional air travel*. And also landing/falling from that high up straight down. Which is what makes this a very effective unit for dropping a small army anywhere in the world but allow's GDI a rapid response to any global situation.

To the ground force's it'd just be this massive Shadow that suddenly appears seemingly out of nowhere, you look up and there's your Dropship.

+3 votes     reply to comment
Scorponizer
Scorponizer Dec 13 2010, 4:33pm replied:

So can you put units in the dropship, then send it up and call upon it when in need?

+1 vote     reply to comment
Orac|
Orac| Dec 12 2010, 3:18pm says:

I'm in love... it's so beautiful :'D

+2 votes     reply to comment
wilmet
wilmet Dec 12 2010, 4:27pm says:

It's really great.

I especially like the texture/camouflage...hope it might find its way onto other GDI units at some point ^^

+1 vote     reply to comment
AssassinCS
AssassinCS Dec 12 2010, 11:09pm replied:

Well reason why this asset is clearly the best looking GDI Asset.

Is its one of the few GDI Asset's designed/created for the C&C3 version of Tiberian Sun Rising. Much of GDI was ported over from the Generals build, alot of Nod was created for the C&C3 build only some ported from Generals (Devils Tongue). Same goes for the Jumpjet Trooper he was made for C&C3 TSR hence he looks awesomer :) then our older infantry assets.

Once the remaining Asset's are completed we'll revisit older ones and give them a revamp :). But any revamps wont hold back a release they'll be incremental patch's most likely after release. Unless we have time before release while finishing Nod & Tiberium.

+3 votes     reply to comment
Scorpionov
Scorpionov Dec 12 2010, 6:48pm says:

epic is not enough to describe this

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Dec 13 2010, 12:37am says:

I noticed something on the Animation: In Tiberian Sun, the engines tilt down 90 degrees, like those on an Osprey, while here they only tilt a little :/

+2 votes     reply to comment
-Golan-
-Golan- Dec 13 2010, 9:38am replied:

Yeah, this is simply because the design doesn't actually allow tilting the engines very far - while this isn't much of a problem in the low-res TS-Voxel, it is quite noticeable on our 3D model.
In TSR, the Dropship not only has the main engines, it also has countless maneuvering thrusters integrated into its hull. If you look at the descending animation you might notice that the entire body tilts backwards - this is because it is using its nose-mounted thrusters to lessen the momentum. Truth be told, we simply don't have an awesome'ish looking PFX yet for the thrusters.

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Dec 13 2010, 11:01am replied:

true, still, I'd make the engines tilt just a bit more, it looks weird with those huge engines facing directly backward, and it actually slowing down.

+1 vote     reply to comment
sam_23694
sam_23694 Dec 13 2010, 2:37am says:

lol i first saw this picture i thought wat a retarded building...then..O________O

+1 vote     reply to comment
GooberTrooper
GooberTrooper Dec 13 2010, 12:58pm says:

This better not have a Cheesy OX-35 transport voice. . . it needs something more epic. :P

+2 votes     reply to comment
Renato04
Renato04 Dec 13 2010, 1:33pm says:

Awesome! This is huge!

+1 vote     reply to comment
Henford
Henford Dec 16 2010, 9:07pm says:

What size is your texture map?

+1 vote     reply to comment
AssassinCS
AssassinCS Dec 17 2010, 12:39am says:

2048X2048, due to there only being One on map at any one time per player. *Assuming 8 players all played GDI and landed a Dropship at sametime*. This wouldn't likely affect performance much. I think this and possibly the crashed Scrin Ship in the campaign be only things I can think of off the top of my head that will have a 2048 map in TS Rising.

We'll do further testing to make sure, but runs beautifully so far even on a low end machine I tested on.

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Dec 19 2010, 6:35pm replied:

2048x2048 textures work just nicely, I tried it several times. The Specular map and Normal-map could be cut down to 1024x1024 without affecting the visual quality significantly.

+1 vote     reply to comment
Henford
Henford Dec 28 2010, 7:37pm replied:

Fair point - I have found that EA's texture maps are far to small anyways, and that 1024x1024 for buildings and 512x512 for vehicles works much nicer.

+1 vote     reply to comment
Su[)az][mA
Su[)az][mA Dec 22 2010, 1:18pm says:

******* cool model! reminds me a bit of the star wars EP1 invasion

+1 vote     reply to comment
keithktam
keithktam Dec 30 2010, 3:45am says:

this is stunning view!! and the previous too!!

+1 vote     reply to comment
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Description

The GDI Dropship is capable or providing reinforcements to GDI Commander's around the globe! As per the Commander's orders of which reinforcements to bring along to the targeted location. Allows Commander's to plan many new tactical operations.

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Promotional
Date
Dec 12th, 2010
Size
1920×1200
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