"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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Nod Turret
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funnyguy3D
funnyguy3D Apr 26 2008, 7:35pm says:

dude, why is there a door? these things were controlled by computers inside the machine

-1 votes     reply to comment
megas
megas Apr 28 2008, 8:49am says:

dude how would they fix the computer if anything went wrong?

+2 votes     reply to comment
MathieuG89
MathieuG89 Jul 8 2009, 3:25pm replied:

Umm, they go up the side-ladder and get inside using the turret hatch?

+2 votes     reply to comment
maxammo
maxammo Aug 7 2008, 6:01am says:

but can be captured?

+1 vote     reply to comment
CptHaddock
CptHaddock Aug 10 2008, 8:30am says:

That's a good point.

+1 vote     reply to comment
Duuude007
Duuude007 Oct 30 2008, 12:47am says:

You sell it, units pop out, so its not entirely automated. :P

+3 votes     reply to comment
Butcher249
Butcher249 Apr 25 2009, 11:04pm says:

Yeah but before those units pop out they were in the turret eating pop corn and watching re runs of Family Guy

+2 votes     reply to comment
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Vehicles Beware.

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Promotional
Date
Dec 10th, 2007
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1120×570
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