"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
M1A1 Abrams Main Battle Tank
very well done the M1 but in GDI style, cool.
Barrel needs to be longer, it has a 120mm gun, not a 75mm popgun.
It looks scale to me I mean the smallest it would be is 105mm maybe but a 75mm gun would not even go past the front of the M1A1, remeber a 120mm round is realy not any bigger than someone fist depending on the person of course.
for a 120mm it's short but for the original 105 it's about right
The abrams is actually classified as heavy.
yes but in TD it is Medium so..
you have to remember, the biggest tank is the mammoth tank
Which is a class of its own. It should be Light/ Medium/ Heavy/ Mammoth.
So technically the GDI medium tank being based on the Abrams should become a heavy tank.
i remind you, the M1 had a 105mm
the M1A1 had a 120mm
don't forget the "doghouse" gunner's primary sight on the top of the barrel
and will this have the 7.62mm M240B coax, loader's gun, and commander's M2?