"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Nod Refinery
embed
share
view previous next
 
Post comment Comments
The_Mastodon
The_Mastodon Oct 31 2010, 6:15pm says:

OH MY GOD! Nooo not the Tiberium! :S The only proper way to stop this madness is to capture the refinary and shut it down (sell it)!!!

+7 votes     reply to comment
Scorpionov
Scorpionov Oct 31 2010, 8:30pm says:

the madness must continue!!

+2 votes     reply to comment
Venoxxis
Venoxxis Nov 1 2010, 8:50am says:

i didnt know there was a differnce between the GDI one and the NOD one ;)
Really great model anyways

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Absolutely essential to the deployment of one's forces, the Refinery is one of the earliest yet most critical structures a commander has at their disposal.

You may note the differences between the GDI and Nod versions of this structure. Nod's Refinery leaves the massive vat in back uncovered. After all, if a bit of Tiberium by-product escapes into the environment, it's just one step closer to bringing Kane's plan for the future to fruition.

Image Details
Type
Promotional
Date
Oct 31st, 2010
Size
1120×570
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only