"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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Obelisk of Light
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sgtmyers88 Nov 23 2010 says:

Very nice! I love the lumiglass effect! Looks really cool with the green HC in contrast with the dark textures of the main building, it actually reminds me of the Borg from Star Trek. lol

I assume the red crystal at the top will eventually glow as well?

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Nyerguds Nov 24 2010 replied:

Only when it fires.

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UNSC_SCOUT Dec 13 2010 says:

Darn. i hate those obelisk of light.
Very nice model

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sgfan206 Nov 30 2011 replied:

What? I LOVE it!! ... When I'm Nod.

Of course I hate it if I'm GDI!

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Back by popular demand, the Obelisk of Light has been tweaked and updated, to blend a more accurate, 3D-friendly design. The redesign was spearheaded by Lazy6Pyro.The Obelisk is seen here testing in-game rendering with Nod shaders, as well as house color implementation.

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Nov 23rd, 2010
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