"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

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Obelisk of Light
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ApornasPlanet Nov 23 2010, 5:23pm says:

aaah, much better!

+6 votes     reply to comment
MrTaxikiller Nov 23 2010, 6:21pm says:


old render for people that didnt seen the old one before

+2 votes     reply to comment
Nihillo Nov 23 2010, 9:19pm says:

Yes, it definetely looks better, nice job Ric and Lazy6Pyro!

+1 vote     reply to comment
paillette Nov 24 2010, 1:07am says:

Yeah that's an obelisk!

+1 vote     reply to comment
TheNodCommander Nov 24 2010, 2:30am says:

Very nice done! Looks better now!

+1 vote     reply to comment
Valherran Nov 24 2010, 5:20am says:

Thats dead on! keep it!

+1 vote     reply to comment
playmsbk Nov 24 2010, 1:31pm says:

really nice design, but shouldnt it be grey to match the rest nod buildings?

+1 vote     reply to comment
Lazy6pyro Creator
Lazy6pyro Nov 24 2010, 2:44pm replied:

It's darker to match the Temple of Nod (actully,it pulls pieces of the texture directly from the Temple). This is illustrate that it's very high-end technology.

+1 vote   reply to comment
Nyerguds Creator
Nyerguds Dec 7 2010, 9:29am says:

btw, some people with a keen eye for detail might notice the Nod logo on the door is mirrored. This is actually just because I mirrored the render Lazy6pyro gave me to make it match the old picture.

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Back by popular demand, the Obelisk of Light has been tweaked and updated, to blend a more accurate, 3D-friendly design. The redesign was spearheaded by Lazy6Pyro.The Obelisk is seen here testing in-game rendering with Nod shaders, as well as house color implementation.

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Nov 23rd, 2010
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