"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Nod Airstrip (view original)
Nod Airstrip
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
THE_GMoD
THE_GMoD - - 847 comments

this is really nice, keep up the good work

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

GDI's Weapons Factory enables them to build their vehicles on location, for swift response. Nod, on the other hand, is not so trusting with their schematics, in fear that they might fall into the wrong hands. Instead, Nod ships their war vehicles to the Airstrip, from various unknown depots. It is said that they have access to such large supplies of vehicles, thanks to their roots deep in the black market.

The Airstrip was modeled by DamageINC, and textured by Soviet_Deso.