Tiberian Apocalypse is an enhancement mod for CnC3 Tiberian Wars with the goal to convert it into a true Tiberian Sun sequel. Old friends like the heavy artiller, the Mammoth MK2 or the Titan return. And of course, the Tiberium in Tiberian Sun style :)

Report article Work's started on Nod.

To say it short: We have started working on the Brotherhood of Nod a few days ago. We've got two concepts and a finished Nod MBT.

Posted by Helge129 on Oct 24th, 2008 digg this super bookmark


So, here we go.
A few days ago I've decided to start working on Nod, and the result was a replacement for the scorpion: The T300 "Fist of Nod" medium tank.

T300 "Fist of Nod". Cost: 1100 Credits.
The Fist of Nod is the Brotherhoods newest toy, with a 105mm smooth bore cannon and a double missile pod, Nod for the first time has a tank that is equal to the GDI's Titan. It's been developed a few years after the second Tiberian war, and has been put into service just recently. It has got a few upgrades in the short time it's been in service: The Armor has been replaced with a ultra light alloy, and reactive armor plates, and it has two high power blue Tiberium engines, which allow for higher speed.

So far to the model, and here we have the concepts, drawn by our new concept artist, Mortecha AKA Dregan.

First is the Banshee, Nod's new fighter/bomber, which will replace the Vertigo.

Banshee. Cost: 1900 Credits.
The Banshee has been used for first time over ten years ago, in the second Tiberian war. It is build with Alien technology, stolen by Nod, and information from the Tacitus. It carries with it two proton cannons and possesses a big advantage over most GDI aircraft: Speed. It's almost faster than the Kodiak, which crashed years ago.

And then he drew a concept for a Nod Artillery unit:

Heavy Artillery. Cost: 2100 Credits.
As the old Howitzers from the second Tiberian War have proven to have a high firepower, but a too low level of mobility, Nod had to engineer the howitzer into something more mobile, the outcome was this new piece of artillery. The cannon uses now a muzzle break, to allow it to fire without deploying, even though it still has to stop to fire, but can fire, move to a different location and fire again, long before the enemy artillery can react.

That's it for now.
Greets,
The Tiberian Apocalypse team.

Comments
stanmart
stanmart Oct 25 2008, 3:37am says:

Oh, yes, the Banshee! It looks better than the original one. Your tank is also good, but you should place some Nod logos onto it. And the artillery is way better than the Spectre in KW. Great work!

+1 vote     reply to comment
AthrunZala02
AthrunZala02 Oct 25 2008, 5:09am says:

agree with you stanmart~~this is what I call the real Tiberium war aka Tiberium Sun~

+1 vote     reply to comment
-Golan-
-Golan- Oct 25 2008, 6:20am says:

Please don“t add too much Tiberium tech... I really hated how Nod was using Tiberium for virtually EVERYTHING in TW/KW, from powering their bases to buffing their basic soldiers, spraying it on enemies and putting it in their warheads, vaporizing it for FABs and so on and on... it just makes the stuff so ordinary if even the basic stuff runs on it.

+1 vote     reply to comment
Helge129
Helge129 Oct 25 2008, 10:09am replied: Online

Uhm...nothing here, beside the Banshee, is using Tiberium as power source.

+1 vote     reply to comment
-Golan-
-Golan- Oct 25 2008, 2:42pm replied:

From the "Fist of Nod" description:

The Armor has been replaced with a ultra light alloy, and reactive armor plates, and it has two high power >>blue Tiberium engines<<, which allow for higher speed.

+1 vote     reply to comment
Helge129
Helge129 Oct 25 2008, 3:10pm replied: Online

Well, I meant it's not visible ingame, sure, lots of Nod's tech is Tiberium powered, but you can only see it on the banshee.

+1 vote     reply to comment
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Released Oct 17, 2008
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