Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.
How do we deal with AT infantry then? With units or are the other (AT?) turrets moderately effective against infantry instead of pathetic as in the case of base TibWars?
Units. And heavy defenses. Tier 1 defenses have less range than AT infantry, but AT infantry isn't all that good against defenses. The heavy defenses, like the Obelisk and the Firestorm cannon have more range than all units exept for artillery.
Had to reupload 2 pics, and uploaded a 3rd one.
Looks nice.
how's the range of that thing?
lower than AT infantry, but higher than Light Infantry.
Does the same apply for GDI's anti-infantry defensive structure?
Yes
How do we deal with AT infantry then? With units or are the other (AT?) turrets moderately effective against infantry instead of pathetic as in the case of base TibWars?
Units. And heavy defenses. Tier 1 defenses have less range than AT infantry, but AT infantry isn't all that good against defenses. The heavy defenses, like the Obelisk and the Firestorm cannon have more range than all units exept for artillery.
Flamethrower Turret looks nice and bring a little feel of ra 1. I love it:)
(Wrong section)
i knew it! damn these things are gonna be a nuisance to my zone troopers...
holy cow that range and spread is huuuuuuuuuuuuuuuuuge
How about the gun hiding in the ground and at the same time having less range? It could be a great trap for infantry inside the own base.
marshmallows anyone?
thats one big gas tank!!