Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.
Not to sound rude here, but if you I have come to the feeling that you do stuff like textures again and new overtime. Maybe that feeling is wrong but I might want to risk the these that the mod would have gone to a much more advenced state if there wasnt a new texture to an existing unit every second update.
Also if possible try recreate(;)the rocket launching effect of original TS.
I've come to see this all by my self, as the stuff you do is really awesome, but why not team up with someone else do the balancing and that stuff for you?
I'm working on a new texture for the Hover MRLS. Also I like the scale of the Mammoth tank and Pitbull now.
yeah I like the scale also know, it look like it got the same scale like in you what mod I'm talking about,
Not to sound rude here, but if you I have come to the feeling that you do stuff like textures again and new overtime. Maybe that feeling is wrong but I might want to risk the these that the mod would have gone to a much more advenced state if there wasnt a new texture to an existing unit every second update.
Also if possible try recreate(;)the rocket launching effect of original TS.
I do in fact re-do many textures and units. That's because I don't go at this as a game developer, but as an artist.
That means I hate all of my previous work.
To paraphrase: He wants to to do it good, not fast.
I've come to see this all by my self, as the stuff you do is really awesome, but why not team up with someone else do the balancing and that stuff for you?
I'm already working with someone to ballance stuff. I'm doing all the modeling, scaling and designing myself however.
ME GUSTA