Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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Report RSS GDI Tiberium Refinery (view original)
GDI Tiberium Refinery
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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Work in progress. Needs more details and darker HC.

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Archon_of_Darkness
Archon_of_Darkness - - 330 comments

Aw, hell yes! I can't wait to see some more of this stuff in action. Planned improvements aside, it looks badass.

Also, will the walls on the buildings affect where engineers can enter them?

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

No, they are purely cosmetic.

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[ITM]hammie
[ITM]hammie - - 223 comments

speeking of walls could you have the walls link up with the base defences like in tiberian sun or is that not possible as i have not seen a mod do that yet

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packie_a
packie_a - - 119 comments

If I remember correctly, Helge once said he disliked the idea of a "wallhub on steroids"

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AYBABTU
AYBABTU - - 125 comments

Sweet!

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MrTimm
MrTimm - - 4,994 comments

nothing to say looks great

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PetrifiedPenguin
PetrifiedPenguin - - 197 comments

Improvements aside, that looks awesome as is! Can't wait to see the finished version!

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ApornasPlanet
ApornasPlanet - - 4,117 comments

looking good!

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Madin
Madin - - 2,077 comments

It's good work, but don't you think that the Harvester is docking too far inside the refinery?

You know that the harvesters eventually dock wherever they feel like, rather then where you specify.

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K05T4R
K05T4R - - 503 comments

Loox wild, are the yellow parts of the structure permanent or does that change w/ the color you choose like in skirmish ?

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

The yellow is housecolor, so it does change, yes.

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SafariJohn`
SafariJohn` - - 197 comments

If it's possible,
That storage tank with the GDI symbol on it has to explode upon the buildings death, preferably spectacularly!

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

It stores green tiberium mostly. Last time I checked, that doesn't violently explode.

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K05T4R
K05T4R - - 503 comments

Actually when a catalyst missile is launched into green tiberium it *explodes* and well destroys a refinery anyway or severely damages it..

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

The reason is in the name: Catalyst. The catalyst missile catalyzes the explosion, it doesn't explode by itself.

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K05T4R
K05T4R - - 503 comments

Yea I know what catalyst is, it is used in many things to cause a reaction, its used in vehicle exhaust converters, it is used in paints etc.. I was just saying w/ the catalyst missile you *can* get green tiberium to *explode* :P

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SafariJohn`
SafariJohn` - - 197 comments

I was mainly saying it would look cool if the tank visually exploded upon the destruction of the building.

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Furrywolfie1
Furrywolfie1 - - 81 comments

In the current version there are problems such as invisible wolverines, Is that a graphics issue on my side or something that hasn't been fixed yet

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Invisible wolverines should definitely be on your side, because I've not seen that yet.

But the latest version is full of bugs.

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C&C_Burger
C&C_Burger - - 2,041 comments

Awesome! but could the harvester be a little bigger? looks smaller then a pitbull

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

The Harverster is in fact very big, but so is the Tiberium.

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SafariJohn`
SafariJohn` - - 197 comments

I went a little ways back and couldn't find any convienent images of infantry standing near tiberium, to compare to the harvester.
So could you post an image that includes some infantry standing next to a harvester? It can be part of the background of an image featuring something else.
(Grrr... it didn't post as a reply...)

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