Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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Report RSS Firestorm wall test (view original)
Firestorm wall test
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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Note that here, the wall still had collision detection, which is fixed now.

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Nikolai_Romanov
Nikolai_Romanov - - 252 comments

will the wall shoot things in the air if possible like in tiberian sun? and will it also help protect your base from Nod's Nuke? though they Long range missles in Tiberian sun were visual the whole time going to the enemy's base. so i doubt that.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

as I said, it's not a Tiberian sun mod, and it won't stop a nuke.

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samirkazi
samirkazi - - 398 comments

Can your own units pass over it without dying and is there a cool shield Fx animation (You could use the shield of the anihlator tripod for the wall)Just a sugestion.Oh and the mod is awesome.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Nah, it destroys everything :P

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Jeffman12
Jeffman12 - - 1,475 comments

I dunno, I think the best field effect to use would be the sonic barrier for at least a placeholder.

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Cjslayer16
Cjslayer16 - - 987 comments

Yeah there HAS to be flames or something coming out of it preferably the same kind "Flame tube" that would come out of it Yes I can only imagine the kind of work this is going to take but look around online maybe someone else has already done something similar? and they could even offer the firewall effects although i havnt seen it done anywheres you may be out of luck but then that means being the first to accomplish that has its upsides too :) Either way get a hub for it remember? the little circle like things on the corners?

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

yeah, I just haven't done it yet ;)

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Cjslayer16
Cjslayer16 - - 987 comments

YAY :D go Helge :)

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