Thrawn's Revenge is a large-scale mod for Empire at War: Forces of Corruption. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. If you own the Steam version of EaW, you will have to complete extra steps to run the mod after installation. Please see the manual for these steps.
We've been asked a few times if we're doing anything for ground in 2.2, and this is a small part of the answer to that question.
The All Terrain Tactical Enforcer is in many ways the precursor to the Imperial AT-AT. It served as a main battle tank for the Grand Army of the Republic during the Clone Wars, but ever since the declaration of the New Order it has been relegated to more and more remote areas of service. In Imperial Civil War 2.2, it servers as a primary vehicle for some more remote Imperial groups with restricted access to the AT-AT
Compared to the AT-AT, it's actually not a direct downgrade. Although it doesn't have quite the same anti-vehicle power, its main turret still packs quite the punch. It also has 6 small anti-infantry turrets (all with independent targeting and movement) which cover areas the AT-AT is vulnerable in.
There's still a little bit of work we need to do to finish the model, including fixing up some animations and adding a Stormtrooper to the turret's seat, but other than that it's ready to re-enter the fray, after 8 years sitting in my unused models folder.
Oh, a new Model. Very Nice. I#m happy to see the new Laser Animation of projectils in 2.2
Looks gorgeous
Glad to see this is still being worked on. Hyped for 2.2!
BEST UNIT 2016...
Looks very cool, is this going to replace the AT-AT for the Pentastar, or just supplement that?
Also I never Understand why they would expose the Gunner of the main cannon, as a Sniper would be the minimum necessary to make a Firepower kill, so I am suggesting to not give this a StormTrooper on the top of the main gun, and Instead replace that w/ a remote controlled turret, I mean even the Russians are doing that, and the Empire don't have an access for cheap Clones as the Republic had...
The clones weren't that cheap if you think about it
Relative to the mindbogglingly massive combined wealth of the Republic? They were indeed quite cheap.
Well they afforded an enitire Army that was probaby 4x times bigger than the Chinese Army (the one w/ most personal) just to invade Genosis... so they were probably very cheap
Training, food, Weapons, ammo, Amour,the cost of actually growing the clone and paying the cloners to grow them. Most of the clones were not in active service till they were about at 8 -10 years old. Thats 10 years worth of food and water already .....
which is better than the 18 years to get someone to army, then start training him...
if you think the cost effective of Clones are much greater than Stormtroopers, while you will need to waste that money traing and so for, you will not have to pay him a salary, or his family if he dies... and because they recive training from the start of their lifes, they are much more like a SuperSolider... Shame the Old Republic did not had great generals to give then good orders
I'm a Marine, when I was deployed last year is was several million dollars a week to keep our MEU sustained in the middle east not to mention us being paid
No kidding. Those gunners were how I practiced sniping in Battlefront.
Can't wait to see the other work involving Ground in 2.2!
dont need a stromtopper on it is in the future call it a mark II or III you AT-TE dont look like the old clone war model more like a new one whit longer legs and altred hull and automated main gun