Thrawn's Revenge is a large-scale mod for Empire at War: Forces of Corruption. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. If you own the Steam version of EaW, you will have to complete extra steps to run the mod after installation. Please see the manual for these steps.

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A Planned Attack
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CaptainMazerolle
CaptainMazerolle - - 784 comments

I'm gonna' assume that SSD is screwed.

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keoni
keoni - - 411 comments

not necessarily, the ssd's in this mod are true to what they should be. it might get destroyed but it'll take more than half of those ships with it.

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vadereclipse
vadereclipse - - 327 comments

It really depends on the fighter screen. My strategy of taking down SSDs is to put forward your fighters and bombers first. Doing this causes the SSD to focus on the fighters and bombers. while neither will do particularly large amounts of damage, the SSD focusing on these will let you move in your entire fleet without losing your capital ships, the ships capable of getting rid of shields and destroying the Hardpoints quickly. You will lose ships, and the sheer numbers of fighters will after a while cut into your fighter/bomber screen quite a lot, but if you've done this right, then the ship will be around half-health, perhaps lower. After this, the SSD isn't the massive threat it was. It can still take down capital ships, so dont hyperspace units above it or anything like that, but if your fleet is big enough, you won't have any problem at all. You will lose a lot of capital ships, but in attack, you shouldn't have any problems against an SSD!
on the other hand, if an SSD attacks anything away from your main fleet, you're screwed.

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MattCrane
MattCrane - - 177 comments

a simpler, but a little more costly way to defeat a SSD is to have EVERYTHING you have focus on one side of it, then when all the weapons for that side are destroyed, you have a giant area where only its missiles can target you, which makes destroying the other side much easier. i do think that they should re-incorporate the sets of hard-points for the engines, shields, and especially the hangers, cause it creates enough fighters to destroy a fleet on their own.

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The_Rider_1
The_Rider_1 - - 406 comments

huh! i took down a SSD with another. and the enemy space station was in the mix! i didn't lose the SSD or any other ships, but we took heavy damage

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The_Rider_1
The_Rider_1 - - 406 comments

huh! i took down a SSD with another. and the enemy space station was in the mix! i didn't lose the SSD or any other ships, but we took heavy damage

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The Empire of the Hand over N'zoth.