Third Age - Total War is a total conversion for 'Medieval II: Total War - Kingdoms Expansion' that brings you into the world of Middle-earth.

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The Balrog
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Schoon Nov 13 2009, 6:24am says:

!??!?!?!?!!? what the hell???
that looks insane
but in medieval 2 total war, how does that even work!?
Great model! :)

+1 vote     reply to comment
Bäver33 Nov 13 2009, 6:28am says:

Really cool ;) but maybe a little more fire and glow to the texure, otherwise cool :P

+16 votes     reply to comment
nasosmanaris Nov 13 2009, 7:28am says:

Yes, i agreed with Baver33.

+5 votes     reply to comment
Papine_commando Nov 13 2009, 8:10am says:

I just hope he is a one time non-faction unit...I dont wanna have horde of OoTMM running toward me with this thing at their head!!

-1 votes     reply to comment
Inarus Nov 13 2009, 8:44am says:

AWESOME, give him to OotMM or I'll mod him in myself!

When will 1.4 be out?

+1 vote     reply to comment
Maximus183 Nov 13 2009, 9:08am says:

More flames ;)

+3 votes     reply to comment
Legolose Nov 13 2009, 9:28am says:

This is just a preview it will look much sweeter in game, Amazing as always KK ....

+4 votes     reply to comment
Juffe Nov 13 2009, 11:12am says:


+2 votes     reply to comment
mrlion Nov 13 2009, 1:03pm says:

nice is what the hell... but they will big like olgag hai or oliphaunts?but if i remember in simarillion they are not much bigger than a man...

+1 vote     reply to comment
Legolose Nov 13 2009, 2:59pm replied:

Thats true they were about the size of a small Troll according to the book...

+2 votes     reply to comment
Tomziom Nov 13 2009, 4:30pm says:

Very cool! But wth more fire this will be great!

+1 vote     reply to comment
UKcharlie Nov 13 2009, 7:35pm says:

must say i'm surprised that the balrog is being included... i am going to find it difficult to see how it is going to work within the game...

What will be the stats of the thing? Personally i feel the bigger beasts in this mod disrupt the gameplay slightly but will interseted to see how this plays out

0 votes     reply to comment
Kyle_K_ski Nov 13 2009, 9:11pm says:

Alright. Seeing THAT image of the Balrog has convinced me to ask for Medieval II for Xmas. Everything else is TOP notch, so including it in your work is the candle on the cake. Now all we need is a dragon or two to light it!

But from all of the footage I've seen, is it even possible to have flying creatures operable?

+2 votes     reply to comment
Danielcook1 Nov 13 2009, 9:20pm says:

Doesn't look happy

+1 vote     reply to comment
mrlion Nov 13 2009, 9:24pm says:

i think a balrog like the movie would be good but the face i think its a little weird but what about make different make a balrog like the one in simarillion, using some tolken illustrations, i think there is one of morgoth chief captain fighting a elf, in wikipedia

+1 vote     reply to comment
Ekonk Nov 14 2009, 4:26pm says:

Bit more glowing cracks in it's skin, but KICKASS.

+1 vote     reply to comment
Kyle_K_ski Nov 14 2009, 9:38pm says:

I'm pretty confident that they have yet to add any burning effects to the model as it's depicted here. It's such an obvious feature, and consistently missing from its entire body, that I'm fully confident that we're seeing the model sans any of the flame/orange-red hot coal burning effects that engulfed the Balrog in the films. The smoke's missing as well. To have all of these features missing by "accident" is not a plausible explanation. I'm sure that once the hot coals/fire/smoke effects are added that we'll have a tough time discerning this beast from the one in the film. Even though I've yet to get Medieval II, I've watched plenty of the videos, and the game is MORE than capable of realistically depicting all of the effects that are "missing" here. I'd relax about it. I've never played this mod, but it's OBVIOUS that this team is far too polished to allow something like that to slip through.

+4 votes     reply to comment
Warlock_23 Nov 15 2009, 12:19am says:


+1 vote     reply to comment
Dan123 Nov 18 2009, 7:06am says:

Is it even possible for there to be just one of them at a time it would be awesome to see one in this game even if it was against me

+1 vote     reply to comment
Túrin-Turambar Nov 21 2009, 12:46pm says:

Wow, great job!
This mod is getting better and better...

+1 vote     reply to comment
darknigthmare Nov 27 2009, 12:46pm says:


+1 vote     reply to comment
Amagusa Nov 30 2009, 7:35am says:

Sexy :D

+1 vote     reply to comment
libellule Dec 2 2009, 6:40am says:

some advice
1/ like everybody is saying : add more fire IF it is possible
2/ the fact that Balrog has "wings" has never been proved ... but most people would give them "wings" so it is ok ...
2/ more important, the face of the current model is not that great if you ask me. The main probleme is on the eyes that are not placed correctly or the horn that are too much in front on the face

still very good work men !

EDIT : oh, I know, you are inspiring yourself from this Balrog

so ... your model makes more sense now ...
I have grown with one :

but, again, it is your mod, good luck !

-2 votes     reply to comment
IndigoKush Mar 23 2011, 6:45pm replied:

John Howe, a great artist.

+1 vote     reply to comment
Ballsopt Dec 6 2009, 10:39pm says:

His eyes are growing out of his horns

+1 vote     reply to comment
Túrin-Turambar Dec 9 2009, 4:31am says:

King Kong is King!

I really love the model!

+1 vote     reply to comment
Túrin-Turambar Dec 9 2009, 5:01am says:

Balrogs were first summoned to war by Morgoth (or Melkor), the god and king of darkness. Sauron was one of Morgoth's many Captains as was Gothmog, lord of balrogs. Gothmog killed a highelf king named Fingon in the battle of the unnumbered tears. It was Echthelion who killed him at last, during the sack of Gondolin.

After all those thousends of years balrogs still remained in middle earth.

Great creatures these balrogs are!

+1 vote     reply to comment
Urdnot669 Dec 9 2009, 7:09pm says:

Quick question guys. How many Hobbit archers is it gonna take to bring this one down? Hahaha :P

+2 votes     reply to comment
Draco876 Dec 28 2009, 3:33pm says:

Nice nice nice nices!!!!!! you are a maniac of the modelling xDDDD! Great work dude

+1 vote     reply to comment
sleipner666 Jan 5 2010, 10:21am says:

Cool unit, BUT they are TOOO strong!

An hour ago i was attacking Moria and the enemy had JUST 5 balrogs and the fu**ed my army very easily!

My archers + infantry (~1000/500soldiers) attacked them the whole time, but they didn't die, so there was just a win possible, as the time past...

That's the only thing, which i don't like, the whole mod is very great!


+2 votes     reply to comment
jimknopf107 Jun 11 2012, 12:41pm replied:

Its a demon, you can´t kill him with swords, as Gandalf already said ;-)

+1 vote     reply to comment
LOTRboy790 Jan 28 2010, 11:19pm says:

I was just wondering is it possible to have on the campaign to have the cities actually what they were like in the movies? and also are you working on makin it so you can play in citys on custom battle? BTW SUPER GREAT MOD!!!!!!!

+1 vote     reply to comment
Delta64 Feb 26 2010, 11:55am says:

Requires magma veins and kickass whip!

+1 vote     reply to comment
smashybashy Mar 13 2010, 1:34pm says:

MORE FLAMES PLS!!Otherwise immensely epic

+1 vote     reply to comment
Lord-Dark-Helmet Mar 31 2010, 10:42am says:

I have to say the mod is great but last time I made a custom battle against the balrogs. I had some Ents and the enemy one unit balrogs. And I have to say...DAMN!!! I used all of my Elbs and the Ents and DAMN!!! I coul not kill one xD

+1 vote     reply to comment
parsnips17 Apr 7 2010, 5:00am says:

invisible for me? Nah gandalf made short work of one when i was playing as eriador, problem is there was two so poor gandalf got owned.

Power is ok for them, maybe nerf the health abit?

+2 votes     reply to comment
Shade25 Jul 3 2010, 2:56am says:

would be awesome if they could swich attack, like a fireball for a ranged attack, maybe take the animation from a trabuche or sumthing like that...

+1 vote     reply to comment
TheWitchKing1 Aug 21 2010, 12:38pm says:

how will
he be used in the game? sorta like battle for middle earth2 or summin....?

+1 vote     reply to comment
alenoguerol Oct 11 2010, 11:51pm says:

it looks like diablo

+2 votes     reply to comment
Kark-Jocke Nov 26 2010, 7:47am says:


+1 vote     reply to comment
Akalonor Nov 27 2010, 11:46pm says:

Meh , loks nice , but iirc really the Balrog has no obvious form, it is usually described as a flaming figure in the shape of a man. Even Peter Jacksons depiction of it is a little off of the actual figure described by Tolkien. the whip was correct , but not so sure on the wings.

+1 vote     reply to comment
B()nes Dec 28 2010, 1:19am says:

Why not just port in the model from The Battle For Middle Earth II? Or base it off that. The work you've done with this one is certainly impressive, but it doesnt really inspire fear when i saw it facing my army as did the 9 and Sauron. A bit of mirth, and shock actually.

+1 vote     reply to comment
Arena_Baller Dec 29 2010, 9:17pm says:

Now we just need Gandalf the Grey unit to counter this new threat! lol

+1 vote     reply to comment
Machine_Head Dec 30 2010, 5:13am says:

great work with this model nd stuff, but i was quite dissapointed about the size, i no in the film technically the balrogs were not that big, but if you could just increase the size maybe atleast to an olog-hai or mumakil at most? pleeeeeaaaaseeee? :D

+1 vote     reply to comment
Harmondale2 Jan 17 2011, 6:08pm says:

Pretty good, but could use more fire, also is it just me or do the eyes seem the tiniest bit off...? I think both the nose and eyes could do with being moved down a bit and then it would look great :)

+1 vote     reply to comment
ColonelSkorge101 Jun 20 2011, 12:30pm says:

The balrog is way more red and flamey.

+1 vote     reply to comment
swelund Jul 18 2011, 3:41pm says:

I've installed both 2.0 and 2.1 but i can't find anywhere to press launch

+1 vote     reply to comment
legionostra Feb 28 2012, 5:19pm says:

he needs a tail (whip)

+1 vote     reply to comment
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Balrog for the upcoming 1.4 patch

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Nov 13th, 2009
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