We have nothing to give you but your own freedom. [...]
If it is the future you seek, then I tell you that you must come to it with empty hands. You must come to it alone, and naked, as the child comes into the world, into his future, without any past, without any property, wholly
dependent on other people for his life.
You cannot take what you have not
given, and you must give yourself. You
cannot buy the Revolution. You cannot
make the Revolution. You can only be
the Revolution. It is in your spirit, or it
is nowhere.

- Ursula K. Le Guin, The Dispossessed


This total transformation mod (not following Fallout lore) aims to bring to life anarchist utopias after Global meltdown. It takes place in eastern part of former Canada and United-States. The game is a bilingual (french & english) single player non-linear RPG. It can be called a radical camping simulator or a positive post-apocalyptic game. The world has been challenged by the Sum of all heavily anticipated catastrophies. Humans survived and organised themselves according to a mix of anarchistic, aboriginal, technological and nomadic ways of living, mostly driven by anarchist ideas (anti-domination, direct democracy, freedom and autonomy). In-game, "Sum" refers to the sum of all catastrophies, a cult, a currency and mispellings of words "son" and "sun". The Sum (french version : Nous Aurons) is an art project created by the french-canadian artist Hugo Nadeau (www.hugonadeau.com).



★ Non-linear RPG (exploration based)
★ 25 cities and hundreds of locations to visit
★ Hundreds of people and recruits
★ Original soundtrack and ambient sounds
★ New interface, mascot and cursors
★ Environment dangers
★ False & fatal endings, finish the game anywhere
★ Hunger, cooking and campfire
★ Portable electricity
★ Random resources and objects
★ New skills : Survival, Reading & Scavenge
★ New weapons : Atlatl, Crossbow, Slingshot, Blowgun, etc.
★ In-game "Achievement" system
★ XP gained automatically



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FOLLOW THE LINKS below to get up-to-date information on the upcoming version, report bugs or make a suggestion / SUIVEZ LES LIENS ci-dessous pour voir ce qu'il reste à faire avant la prochaine version, noter un bogue ou suggérer du contenu.



Credits

Credits

Feature 1 comment

The Sum videogame credits. / Crédits du jeu Nous Aurons.

Next step : version 1.5 on the way...

Next step : version 1.5 on the way...

News 5 comments

Just to let you know where I am heading... So my next goal is to produce a version with 50 new quests, a full integration of all skills including the...

First official version is coming!

First official version is coming!

News 7 comments

The first complete PC version of The Sum is on the way! It will be available in about two-three weeks. It include over 350 new tile objects, many many...

Third demo version is coming

Third demo version is coming

News 3 comments

A new year means a new Demo version! The next weeks will see the coming of a version with over 230 new items with their sprites and effects (slingshots...

Add file RSS Files
Patch to 1.7.1a (The Sum + Nous Aurons)

Patch to 1.7.1a (The Sum + Nous Aurons)

Patch 2 comments

Patch from The Sum + Nous Aurons (fr/en) 1.7a to 1.7.1a. If you don't already have the game, download the full version instead.

1.7.1a (The Sum + Nous Aurons)

1.7.1a (The Sum + Nous Aurons)

Full Version 4 comments

The Sum + Nous Aurons (fr/en) 1.7.1 Alpha standalone version. No installation required. Place in "c:\TheSum" and launch one of the two shortcuts.

Patch to 1.7a (The Sum + Nous Aurons)

Patch to 1.7a (The Sum + Nous Aurons)

Patch 1 comment

Patch from The Sum + Nous Aurons (fr/en) 1.6a to 1.7a. If you don't already have the game, download the full version instead. This is intended as a major...

1.7a (The Sum + Nous Aurons)

1.7a (The Sum + Nous Aurons)

Full Version 2 comments

The Sum + Nous Aurons (fr/en) 1.7 Alpha standalone version. No installation required. Place in "c:\TheSum" and launch one of the two shortcuts. This is...

Patch to 1.6a (The Sum + Nous Aurons)

Patch to 1.6a (The Sum + Nous Aurons)

Patch

Patch from The Sum + Nous Aurons (fr/en) 1.5.6a to 1.6a. If you don't already have the game, download the full version instead. / Patch de Nous Aurons...

1.6a (The Sum + Nous Aurons)

1.6a (The Sum + Nous Aurons)

Full Version

The Sum + Nous Aurons (fr/en) 1.6 Alpha standalone version. No installation required. Place in "c:\TheSum" and launch one of the two shortcuts.

Post comment Comments  (0 - 10 of 325)
nadeauhugo Creator
nadeauhugo

CREATION UPDATE : Hi everyone. Currently, the new bêta is being tested by a small group of people, and will be launched shortly here. It has over 200 quests and sub-quests, numerous QOL and other features, and already more than 150 fixes. Stay connected!

Reply Good karma+1 vote
nadeauhugo Creator
nadeauhugo

CREATION UPDATE : Hello all! I'm trilled to announce that I completed the programming of the entire set of quests for The Sum, a list of over 75 quests, most of them bringing the player to explore various areas of the worldmap. With the included hunger system, it will make traveling challenging as well as immersive, I hope so. For this, many places had to be improved and scripted with unique characters, items and events. Nothing out of this world, but those are tasks that will always give new insights on the game's numerous factions, and often react to the character you are playing, especially skills and traits. In the next days, I will include the new 45+ voices and test test test. Expect a closed beta for testing very soon. If you are interested to help with testing, please DM me 😄.

Reply Good karma+1 vote
Guest
Guest

Is there a journal in this game for keeping track of quest? I can't seem to find it on my GSPG.

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nadeauhugo Creator
nadeauhugo

Unfortunately, only "local" quests are displayed, this is an engine thing. So you'll only be able to display quests where you received them, or where they lead you. I had plans for creating a journal a while back, but I needed a special function from Melindil, the creator of a script extender for Fallout Tactics using LUA code, but he eventually vanished and never worked on his extender again. I guess you'll eventually have to rely on the game's wiki (https://wikipedia2197.org), once all quests are properly added there.

Reply Good karma+1 vote
nadeauhugo Creator
nadeauhugo

CREATION UPDATE : Tought it would be a good time to give you a quick update on the progress to the Sum next BIIIG release! At this very moment, around 80% work is done on the +75 quests of the game! All quest givers (about 3 per community) have been programmed, and about half the job have been completed in scripting those +75 quests in the strange and weird places they ask the player to go... I'm keeping the most complicated ones for the end, like the numerous conflict quests of Estrie where the Brotherhood and the Red panthers fight, or the ones at the "Thunder dome", a recycled downloaded map that serves as a sacred fighting arena for the royalists of Carmor. When all this is done, I'm adding the +45 voices recently created, and just like that, half the intended dialogue lines will be done and included. The next version will also add some new features and quality of life additions, but not much. A notable one is a script to remove dead bodies to save memory and also add a tomb item for all your companions at their death. Never will you have to let them rot in the desert, unless you wanted it to end that way of course. Stay tuned, I will soon launch a secret demo to volunteers in the hope of removing all bugs before that BIG RELEASE.

Reply Good karma+1 vote
ArcturusFyr
ArcturusFyr

Might try this sometime in the future. I have two question's, do enemies (Raider's, Mutants, Wild Animals) respawn, and can I still wear Power Armor?

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nadeauhugo Creator
nadeauhugo

Hi and a good year to you! Ennemies respawn yess, but only in random encounters. There are some respawning merchants too there, for power gamers who want to have a steady supply of respawning goods. The power armor lore is a bit different, it is made of car parts, called Powered Carmor. And there is a "Nuclear suit" to be found in some very rare nuclear shelters on the worldmap too.

Reply Good karma+2 votes
ArcturusFyr
ArcturusFyr

Happy New Years to you too fellow, I'm very glad to hear this as I wish to polish my character's stats as much as possible before moving on to the more difficult parts of the game as I've personally always had a bit of a difficultly curve playing crpg's.

Regardless of the "Power Armor" being different in terms of lore, it's good to know that at some point, I'll be able to find, receive or even steal a suit of what I assume to be the best form of combat protection.

Again, thank you for the heads up.

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nadeauhugo Creator
nadeauhugo

Ah amazing, and I forgot to say, if you explore in the game long enough, there is also another type of powerful armour you might come across. I won't add more, it's yours to discover :P

Reply Good karma+1 vote
LokocoloX
LokocoloX

Good afternoon, Mr. Creator. Is there any chance the mod will ever be in Spanish?

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nadeauhugo Creator
nadeauhugo

Hi! I'm afraid this is unlikely, as the game is a complex mix of french and english. I received some requests from a guy wanting to translate the game to polish recently, but not in spanish. There is some hope for a translation though, if some modder would like to try it after the full release. You see, most of the game's dialogues are listed in a google sheet (https://docs.google.com/spreadsheets/d/1Loy4eu_CFHzxT52U5MFpGB_zRMZ7oC-mpday6dv9Tuw/edit?usp=sharing), and I know of a plugin to automatically translate each cell. It might be an interesting way to do most of the translation work.

Reply Good karma+1 vote
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