The STARGATE Mod is a non-commercial project that is created by Stargate fans all around the world for the Stargate Community. It has been around since 1999. Our goal is to create a total conversion for the Half-Life² engine that will journey the player through the Stargate universe as known from the movies and TV series. The mod will feature a singleplayer mode with a compelling story as well as several multiplayer modes.

At its current development stage we are focusing on the multiplayer mode which is planned to be released before the singleplayer version. This First-Person-Shooter will feature beautiful maps with multiple worlds to battle on - for treasures, artifacts, territory control or simply the annihilation of the opposing team using a variety of weapons seen on the Stargate TV shows.

We are looking for talented
mappers, texture artists, modelers, animation artists and more. See our jobs page for details!

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This year has been a busy year here at The STARGATE Mod. Although we haven't presented much we have evidently been hard at work. A significant amount of issues has been fixed and new features have been added but most of these things are hard to talk Jaffa on Iceabout if your audience can't play the game and therefore can't appreciate the updates.
Mostly that leaves us with screenshots of environment art or model renders. In that vein there's an images of our new Jaffa character model that we've been working on for so long, to the right of this text. The Jaffa is - what else did you expect - frozen in a stasis chamber of the Ancients.

And since we seem to be putting out one or two videos every other year here's one of those time-lapse development videos (like we've already done with Maceria) of our Roswell47 complex:


The game is still a ways off from our envisioned final product but already highly playable and great fun as can be attested to by our playtesters and hopefully, soon, by you as well. We would like to take this opportunity to announce that we'll be making our game beta publicly available next year (that is 2014 at the time of posting).

We'll be doing this in steps. To ensure a smooth release we want to slowly increase the amount of players with access to the game. Everyone who has already applied for testing over the last few years has a good chance to gain early access. You can of course still apply just as well, and here is one important amendment: If you are able to host a Source Engine dedicated server you have a high chance of jumping the waiting list. We need server administrators to host some Stargate Mod servers so that everybody can get a slot and play once this goes public. And once we've successfully tested how our shipping tools and the game itself handle under larger player numbers and everything works out we should be able to go fully public without a hitch.

Thank you all for your interest and support, we hope you're looking forward to 2014 as much as we are. Now let us send you off into the new year with a screenshot of a previously undisclosed planet called Hertea. From all of us at The STARGATE Mod: happy new year!

Hertea

For more screenshots check out the original news post here. You can also follow us on Twitter .

Summer Recap

Summer Recap

News 4 comments

A short list of all the updates from these last few months that did not make it to ModDB yet.

Introducing Beretta M9

Introducing Beretta M9

News 11 comments

We have completely redone our Beretta 92FS TYPE M9A1: High detail, flashlight attachment, optional suppressor. Check it out!

Happy New Year! - Christmas Special 2011 - 4/4 - Abydos

Happy New Year! - Christmas Special 2011 - 4/4 - Abydos

News 6 comments

We start off the new year with the last of our Christmas presents: a fly-through video of Abydos. Happy 2012!

Christmas Special 2011 - 3/4 - Roswell47

Christmas Special 2011 - 3/4 - Roswell47

News 5 comments

It's technically not Christmas anymore but we're still unwrapping: 2011s The STARGATE Mod Christmas Special part 3 of 4 with a fly-through video of "Roswell47...

Post comment Comments  (0 - 10 of 224)
DarkShift
DarkShift

Sgmod.de

Still stuck at 63% but on this page you can see their still ongoing work, sorta..;

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Shinzhon
Shinzhon

I dont beileve After 10 years they finished the mod. Lets face it guys... the mod is dead :/ :( R.I.P

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Daburubareru
Daburubareru

Have you read their progress bar on their site? :/

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Guest
Guest

they are still updating the progress bar on sgmod.de so apparently they are still working on this.

progress bar was at 53% on October, 14th 2020
progress bar was at 60% on Janurary, 5th 2021
progress bar is on 62% on March, 17th 2021

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Shades93
Shades93

The progress bar is currently at 63 %.
The forum is dead since one year or longer.

Let's wait until 2030. It may reach 70 % then. :D

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SweetMelon
SweetMelon Reply Good karma Bad karma+2 votes
848464
848464

No. Not dead. Visit Sgmod.de
Last news was "August 28th, 2017"

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Veilleur
Veilleur

dead ??? :(

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BodieRodchenko
BodieRodchenko

dead?
if not it looks well good

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Serious_Samsung
Serious_Samsung

I may not be a fan of Stargate, but I do want to check it out.

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