In The Rising, there is no place to hide, there is no escape, and you will not be rescued. The only hope available for mankind will come from your determination and resilience. The time of avoidance and submission are over. The only option is to resist.

Add media Report RSS New Geiger Sounds and Functionality (example)
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MatthewD Author
MatthewD

This video was originally created as an example for my coder but I thought i'd share it.

The default Geiger counter in HL2 is being retrofitted with new sounds and the ability to detect Necrotrophs. The detection beats were arranged to mimic human heart beating. This was done in the hopes that it would subconsciously trick your heart into following it's pattern.

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hate4uall
hate4uall

that scary with out being in game :) , gives me the chills like in the aliens movies .

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Greenagainn!
Greenagainn!

Geiger.Close sounds like some chiptunes :D

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corigami
corigami

It's an interesting idea, but I'd imagine it would get very annoying very quick.

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MatthewD Author
MatthewD

Possibly. But you are definitely going to be glad you have it when you hear monsters stalking you in the background. Paying attention to your detector is going to mean the difference between life and death.

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goirdin
goirdin

If a monter is close enough to make it beep, you arn't worried about how annoying it is.

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taiiat
taiiat

i think it would get annoying - maybe if the ticks were a bit smoother. they're rather, sharp, and the patterns for closer detections are annoying.
remember, audio is half of the whole experience in a game or movie!

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Xylemon
Xylemon

Neat

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DarkPivot
DarkPivot

I love the heartbeat trick, if that works it would be awesome. :P

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HounderKnight
HounderKnight

I like it. Sounds kinda like the equipment is old or makeshift and definitely fits in nicely with the rugged survivor feel :)

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Vcc2cc
Vcc2cc

That'd bug the **** outta me if I had to listen to the far onward for more than a minute. is it only played with the counter is selected or a constant effect?

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EricFong
EricFong

Run for your life!

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samuelswe
samuelswe

When its close it allmost sounds like its music hehe realy nice :)

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SolidFake
SolidFake

awesome idea!

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Jaanus
Jaanus

Not a good idea. It's very annoying and too repetitive. That's not how geiger counters work.

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fameless.face
fameless.face

The Geiger would fit in best as a idem that you can pick up and drop,since i think it would ruin the atmosphere sometimes.

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Spenzerr
Spenzerr

cool i kinda like it but i'd tune it down so its almost like a background noise

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quetrata
quetrata

its a good idea but it ruins the atmosphere youve created. I think you should make it the players actual heart beat instead. The closer the necro is the more excited the player gets

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flameknight7
flameknight7

you should have music moods going along with the sound

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romiks0
romiks0

Reminds me aliens RADAR))))lol

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Auxor
Auxor

Will we be allowed to modify the sounds ourselves after release? No offence to your work, I meant as in could we change it ourselves to be whatever sound we wanted, like with other Sourcemods.

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Tracha
Tracha

It's like a radar not a Geiger's counter!

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MainAttacker
MainAttacker

*Beeping* aw **** time to run *Beeps faster* OH GOD *Geiger beeps to indicate very close* **** AAAAAAAAAAAAAAAAH!!!! this is a pretty old video so idk if you did something to keep the Geiger from getting annoying, but maybe add an on off feature. (so people dont end up getting tired of the noise.)

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The default Geiger counter in HL2 is being retrofitted with new sounds and the ability to detect Necrotrophs. The detection beats were arranged to mimic human heart beating. This was done in the hopes that it would subconsciously trick your heart into following it's pattern.

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