'It is the Dominion of Men, the Age of Peace, but the roots of Evil run deep and always after a defeat and a respite the Shadow again seeks to assume some new form...The inevitable boredom of Men with that which is good, their quick satiety with peace, has already begun to make itself felt in Middle-earth and fostered another Evil, darker than the shadow that clouds the hearts of Men... The New Shadow has arisen. This is The Fourth Age: Total War!' 'The Fourth Age: Total War' is a modification for 'Rome: Total War - Barbarian Invasion' (v1.6). Our aim with FA:TW is to accurately portray the lands and peoples of Middle-earth as we think they existed approximately three-and-a-half centuries into the Fourth Age. It is based on the works of Tolkien, and especially on his unfinished and abandoned sequel to 'The Lord of the Rings', entitled 'The New Shadow'. With an aim to staying true to the works and spirit of J.R.R. Tolkien's world of Middle-earth,...
I must say it was simply AMAZING.
First off, I am a fan of all the Lord of the Rings books, and the Silmarillion, and have always wanted to see what happened afterwards.
And with this mod for Rome: Total War, you can! You can even change history and not be 'accurate', because , hey! NOTHING HAS BEEN WRITTEN ABOUT WHAT HAPPENED AFTER THE FOURTH AGE!
Being able to fight and take cities without the feeling of: Oh, I am Macedon and I just took over Carthage...how historically accurate. You get the feeling of: Oh wow, I just took this place! Maybe this did happen.
That didn't sound they way I felt, but you get it.
I LOVE THIS MOD. It is a must, and the Dominion of Men will be amazing, since it will include the entire map.
The only issue I had was that their is no Goblins, because they are a race, but maybe this will be fixed in The Dominion of Men, but even if it's not, I still give it a 10/10 rating and a badge of awesomeness!
As I stated earlier in an earlier comment I liked the music, videos, graphics, units, map, and refinements. The mod seems to be quite balanced - I was initially perturbed by the small unit sizes for Gondor but, after having conquered much of the world, I can see why. Thanks to the team and keep up the good work.