The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

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We're still hard at work on the mod and while we don't have a lot of media to show we still want to let you guys know what's what.

Posted by Urby on Sep 12th, 2013

So, with the recent slow down in media, we have decided to give you guys another chance to ask myself and Archie anything you chose. It can be about the mod or not. Whatever is on your mind, you can ask us and we will answer to the best of our ability.

One thing we will say is try to not to ask something that has already been answered and only ask us one question. One. That's one less than two and one more than zero.

You can see our previous Q&A answers video here.

So, post your questions in the comments for this news post and we will answer them all in an upcoming video, so long as we haven't answered them already.

Finally, because no news post should be without something pretty to look at, here are a couple of new screens from the dormitory section which is currently being worked on by yours truly.



All the best and we look forward to reading your questions,

Post comment Comments
Woozle Sep 12 2013 says:

What sort of weapons will we be seeing?

+3 votes     reply to comment
Joebama Sep 12 2013 says:

Does Archie smell bad or is it Urby who does?

+8 votes     reply to comment
Crypt Sep 12 2013 says:

If you could go back, keeping all of your current knowledge, would you still have developed the mod on GoldSrc?

+4 votes     reply to comment
Dejected-Angel Sep 12 2013 says:

How much of the mod do you think is finished from your point of view? (In percentage)

+1 vote     reply to comment
planetphillip Sep 13 2013 says:

What will you do when one of you says the mod is finished and the other says it needs more work?

I'm hoping it will be knights and horses style fight to the death but if not, how about a chess match with HL-styled pieces?

+5 votes     reply to comment
TheGlock2 Sep 13 2013 says:

Seeing the level detail in the maps, how frequent will loading screens be?

+3 votes     reply to comment
FoxMcGee Sep 13 2013 says:

Are any of the characters from Half-Life or Half-Life 2 going to show up in this? Are we going to ride a long boring train ride? Are there going to be any Aperture Science references? Will there be more HEV Suited people than Gordon in the game? Will Vortigaunts say more then "Gory-Chuba"?

+2 votes     reply to comment
ReflexF.N. Sep 14 2013 replied:

I thought that we were only supposed to ask one question; "One thing we will say is try to not to ask something that has already been answered and only ask us one question. One. That's one less than two and one more than zero."

+1 vote     reply to comment
FoxMcGee Sep 15 2013 replied:

Woopse, Didn't read carefully enough, Sorry. I think I'll just stick with "Will there be more HEV Suited people than Gordon in the game?" For All there is is Science team and the security force in Half-Life 1, so it would be interesting having more then one HEV suited man.

+2 votes     reply to comment
ReflexF.N. Sep 17 2013 replied:

Well, all of the questions you asked are interesting. :)

+1 vote     reply to comment
Foreskin Jim
Foreskin Jim Sep 13 2013 says:

I must ask this again: The first thing that came to mind when I saw your mod was a naked black man riding a segway with a green hat, why is this?

-2 votes     reply to comment
Blue_Dust Sep 14 2013 says:

Would you try to use new game mechanics within the mod?

+2 votes     reply to comment
BioDestroyer Sep 14 2013 says:

This time I don't have any question to ask, are you sad about it?

+1 vote     reply to comment
TheUnbeholden Sep 14 2013 says:

how do you go about getting your level design unique and interesting? HL's black mesa has alot of unrealistic areas that don't flow well and alot of other areas are abnormally large, Black Mesa Source has a much more realistic Black Mesa.. or do you see level design as something that you can borrow from the real world & other games and mold it into your project.

+4 votes     reply to comment
StarCrafty22 Sep 21 2013 says:

We will have new HD models or will just be original models ?

0 votes     reply to comment
Urby Author
Urby Sep 25 2013 says:

Thanks for the questions guys. We are now working on the video response so watch this space. :D

+2 votes   reply to comment
Dejected-Angel Sep 28 2013 says:

NOOO! I STILL HAVE A QUESTION! (This suddenly came up to my mind)
Does Urby have a massive willy?

+1 vote     reply to comment
JeffMOD Oct 2 2013 says:

I know it's too late, but any tips for making good textures?

+1 vote     reply to comment
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