The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

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tetsu0sh0
tetsu0sh0

Urby, Why are you slowing the release down? Surely you're a more accomplished mapper than Archie. What gives?

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Archie_SnC Author
Archie_SnC

I love that you backhanded both of us with this one :D

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flippedoutkyrii
flippedoutkyrii

Did you have any plans for new enemies or characters that had to be cut from the mod? If so, were there any cuts (whether they be levels or npcs) that saddened you?

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Archie_SnC Author
Archie_SnC

Fantastic question!

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Guest
Guest

Are potato chips/crisps good?

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Archie_SnC Author
Archie_SnC

Log in and try again! Guest questions won't be answered. (Sorry!)

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JeffMOD
JeffMOD

After all the years of development, all the restarts and new iterations of various maps, and all the new ideas and methods you've tried out, what is the absolute most important thing or technique you've learned from working on The Core?

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Archie_SnC Author
Archie_SnC

This is a really good talking point, I know Urby and myself have both learned LOADS working on this, so I'm looking forward to hearing his answer.

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Mop24
Mop24

Why has twhl slowed down on the posts so much?

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Crypt

Of all of your work on the project, is there a specific bit you're particularly proud of, above all else?

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Archie_SnC Author
Archie_SnC

This was answered in a previous video. I wonder if our answers will have changed now that we've made so much more :)

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Crypt

Oops, I'd forgotten about that!
It *was* quite a while ago.

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Guest
Guest

What is your strategy for these dates?
2 months prior to release.
1 month prior to release.
2 weeks priors to release.
Day of release.
2 weeks after release.
1 month after release.
1 year after release.

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Rimrook
Rimrook

I wasn't signed in? I wasn't signed in. :(

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Urby Creator
Urby

You're lucky we love you Rimmeh

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luckytriplesmile
luckytriplesmile

How many headcrabs will there be?

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Archie_SnC Author
Archie_SnC

How many would you like to see? :)

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luckytriplesmile
luckytriplesmile

Well at least one, but in the right unexpected situations. Though there will be more I'm pretty sure. (would be fun to know the exact number, so you can have a nice day off counting the particular entities ;) )
I have another question:
What do you think of letting some CHOSEN ONES to test "The Core" before its final release?

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TheJones
TheJones

Are you going to allow people to use your mods content with their mod? With proper credit of course.

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GamerDude27
GamerDude27

Hello.

What will you do when it comes to digital distribution?
Will we ever see 'The Core' on platforms such as Steam?

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usbpetrock
usbpetrock

How many pixels are there in The Core? I am expecting at least 3 and a half.

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MrGnang
MrGnang

When I get to the core, I tend to throw it in the bin. What will you do with the core?

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Urby Creator
Urby

It amuses me that not only has the non-serious of your two questions got more upvotes, but also it is THE MOST upvoted question so far...

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RedSlug
RedSlug

Scrolling through the screenshots mainly shows the - amazing - leveldesign. I'm kinda curious about the weapon arsenal: The soldiers are carrying the M4, known from the HD pack. Can we expect a weapons overhaul (models, textures sound-wise) for the player, or maybe even completely new types?

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MrGnang
MrGnang

Genuine question this time! :)

Where do you draw your inspiration from? Especially in terms of location and aesthetics?

Are you looking to real life locations or is the level design influenced by game play?

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Archie_SnC Author
Archie_SnC

Me and Urby differ on this quite a lot :) How about you?

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MrGnang
MrGnang

I found initially that I was basing a lot of my architecture on the building I work in - very 70's, monolithic and concrete'd to all hell. But real life locations never really lend well to game play, so I found myself making adjustments that pushed to design to slightly more unrealistic with regards to space. Corridors are much more fun to play within when they are much wider than real life!

I feel I can get away with it anyway, as I imagine Black Mesa never really did things in a sensible way and cut ever corner they could :p

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seniorcitizen
seniorcitizen

1. what is a gymnosperm?
2. what happened in the past?

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Meraqel
Meraqel

"YOOOOooooou!!!!" xD i LOL'd

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Archie_SnC Author
Archie_SnC

to be honest with my track record for usernames, I may end up using "YOOOOooooou" for all of those as well!

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OffensiveMouse
OffensiveMouse

I don’t really know how to word this question other than:

What are your ‘plans’ for this mod and where are you ‘planning’ to go with it?

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Archie_SnC Author
Archie_SnC

What do you 'plan' to do with our answer?

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OffensiveMouse
OffensiveMouse

Read it, and feel satisfied.

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Dimbark
Dimbark

Can we expect Oculus supp--I mean,

Does the mod have any boss fights, and if so, how do they deviate from your normal, standard Half-Life boss fight?

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seniorcitizen
seniorcitizen

no, we can not. goldsrc is not or-compatible.

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Slartybarty
Slartybarty

What inspired you to create and release a Half-Life mod?

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Archie_SnC Author
Archie_SnC

I don't know what I like more - your avatar or the Hitchhiker's reference in your username!

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seniorcitizen
seniorcitizen

will the future involve plastic?

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DrHammer
DrHammer

Are you planning on giving your youtube channel some more love? Any plans at all on that front?

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Urby Creator
Urby

We never stop loving the YouTube channel... except when we do... shhh

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MotherFvcker
MotherFvcker

Previously you have stated that the recommended video setting for this Mod is OpenGL.
What exacly does that mean in terms of how the mod will look and are the same effects present in OpenGL (like those sexy lens flares we saw) going to transfer over to Direct3D? Keep up the work! love your mapping!

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Jessie!
Jessie!

I had to create an account just to win a shirt. Ugh. Anywho.

I'm curious about the cohesion of your team. What's the biggest dispute or disagreement you've had during development, and how did you resolve it?

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DarkShift
DarkShift

"Barney, what the scouter says about his power level??

It's over half a nine thousaaaaaand!!!"

Sorry ^^

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EXU_SKULLY
EXU_SKULLY

i really want to just know if The Core after the full release will receive a official expansion or mappack??? (i know how hard is to make a mod like this) because everytime i see these barneys with these digital scouters i imagine a expansion like this with a awesome cyber hud which displays enemy info or recognizes friendly faces it would be awesome

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Aublak
Aublak

Can you put this on Steam? This mod deserves a larger audience.

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skully172
skully172

when is it going to be released?

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Joebama
Joebama

I have to wonder what the radiation symbol in the logo symbolizes. What does it symbolize? Anything or just something that makes it look cool?

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poshgaloo
poshgaloo

Will the mod be just as long or longer than the original Half-Life?

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0b1der
0b1der

Have you guys thought about switching from gold source engine to source engine? I mean using Black Mesa's Source Engine? The Retail I mean. If not will you ever do it on Black Mesa's Source Engine in the future?

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Description

It's the third and final pre-release Q&A from The Core devs! Ask any question about the development of the mod and we'll answer it in an upcoming video!

The best question wins a Core T-shirt!

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