The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

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WIP Exterior & Warehouse
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D3ads
D3ads Oct 12 2012 says:

Gorgeous lighting you've got there, love the custom textures!

+6 votes     reply to comment
Archie_SnC Author
Archie_SnC Oct 12 2012 replied:

Thanks so much! We now have a roughly 90% custom texture ratio. Initially we were using loads of HL textures as well, but they just start to look out of place next to our double-res replacements.

+5 votes   reply to comment
h4wk99
h4wk99 Oct 12 2012 says:

finally there is jsut the question if this will have normal hl1 system req..

+2 votes     reply to comment
Archie_SnC Author
Archie_SnC Oct 12 2012 replied:

If you can run the latest Steam version of HL using OpenGL or Direct3D then you can play this. However, we're not really restricting ourselves much with regard to wpolies, so framerate drops on very old computers may occur.

+2 votes   reply to comment
abm170
abm170 Oct 12 2012 says:

For Sure

+1 vote     reply to comment
Crypt Oct 12 2012 says:

Holy crap, this looks really nice. The textures and lighting are pretty sweet, and something about the color scheme really catches my eye.

+2 votes     reply to comment
Archie_SnC Author
Archie_SnC Oct 21 2012 replied:

For some reason my lighting always seems to end up orange and blue when I'm mapping whilst drinking Irn Bru...
Thanks for the comment!

+2 votes   reply to comment
Hezus
Hezus Oct 12 2012 says:

Really nicely done. I had to look twice to make sure this wasn't made in the Source engine ;)

+3 votes     reply to comment
JaxTellerChileno
JaxTellerChileno Oct 12 2012 says:

This is F*cking Awesome!

+2 votes     reply to comment
poshgaloo
poshgaloo Oct 13 2012 says:

Astounding!!!

+2 votes     reply to comment
AlekZanDer
AlekZanDer Oct 14 2012 says:

The only way you can know for sure, that this is Gold Source, is the lighting- the good old shadows made from squares... I doubted if this is Source, but no, it isn't. Amazing!

+2 votes     reply to comment
Archie_SnC Author
Archie_SnC Oct 21 2012 replied:

Excellent detective work! You could also have noted that it's listed on ModDB has a Half-Life mod. ;)
Seriously though, thanks for the comment!

+2 votes   reply to comment
Some-Dingus
Some-Dingus Oct 20 2012 says:

as much as i wish that the creators would hurry up and finish this mod i keep remembering that all good mods take time. amazing detail and lighting btw!

+2 votes     reply to comment
Archie_SnC Author
Archie_SnC Oct 21 2012 replied:

Believe me, we wish we'd hurry up and finish it even more than you do! Thanks for the comment!

+2 votes   reply to comment
Thanoshld
Thanoshld Dec 5 2012 says:

Awesome. Just awesome.

+1 vote     reply to comment
Point.
Point. Dec 8 2012 says:

Lightmapscale 1 lol

+1 vote     reply to comment
Archie_SnC Author
Archie_SnC Dec 19 2012 replied:

the geek in me feels obliged to let you know that this is in fact equivalent to a Source lightmap scale of 8. :)

+1 vote   reply to comment
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Description

Some of the toughest combat will be in this chapter. Loads of angles of attack!

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Oct 12th, 2012
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