Half-Life: The Core is a classic retelling of the events surrounding the Resonance Cascade disaster from a new perspective. Featuring intense action, complex puzzles and believable narrative through all-new locations in Black Mesa with remarkable visual fidelity, pacing and humour.

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Report RSS The 'these compiles took ages' Update (view original)
The 'these compiles took ages' Update
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Cybertrance
Cybertrance - - 581 comments

It looks great! But, I find the red lights weird, like, out-of-place.

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Archie_SnC Author
Archie_SnC - - 320 comments

Yeah, I'm not entirely sold on them. I was thinking about changing them to safety-lights on the handrails. I do want to communicate more of a post-disaster theme than I've had in this map until recently, and the red lights were a big part of that, but I agree that they look fairly odd. It's less obvious when you're at player-height, but I'll definitely be doing further experiments. Thanks for the feedback!

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D3ads
D3ads - - 3,789 comments

Incredible work as always! I'm loving the new BM logo, it looks much better than the graffiti you had :)

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[LP]John_Freeman
[LP]John_Freeman - - 149 comments

HOLY SH*T!
I know how mapping hard is.
And oh my god....
So many work...
You guys rock

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Asd.
Asd. - - 225 comments

dayum

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SpeedyClaude
SpeedyClaude - - 1,506 comments

GoldSource at it's best.

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Thanoshld
Thanoshld - - 1,416 comments

One of the most epic indoor mapping I have ever seen. Congrats!

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Description

See these compiles? They took ages.