The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

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Projected Issues [WIP]
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StarCrafty22
StarCrafty22 Feb 17 2014, 8:26pm says:

Wow more updates! This one looks awesome too!

+4 votes     reply to comment
adelina1985a
adelina1985a Feb 18 2014, 2:43am says:

geez louise it's too early in the morning, I read 'Project Issues', phew!

+9 votes     reply to comment
crimson86knight
crimson86knight Feb 18 2014, 5:06am replied:

I read the same thing! Until I saw "WIP" at the end, THEN I was like "phew"!

+4 votes     reply to comment
HopeEstheim
HopeEstheim Feb 18 2014, 2:57am says:

UPDATEEEE!

+4 votes     reply to comment
Joebama
Joebama Feb 18 2014, 5:24am says:

What's on that projector screen?

+5 votes     reply to comment
Archie_SnC
Archie_SnC Feb 18 2014, 6:09am replied:

Plausibly the ultimate answer to life, the universe and everything.

+7 votes     reply to comment
Urby
Urby Feb 18 2014, 9:09am replied:

We might change that before we release though. It's a secret.

+8 votes     reply to comment
varg666
varg666 Feb 18 2014, 6:01am says:

Looks very nice, like bacon :)

+5 votes     reply to comment
Archie_SnC
Archie_SnC Feb 18 2014, 6:10am replied:

It is a mapper's dream to one day have his work compared to bacon. For this you have my everlasting thanks.

+9 votes     reply to comment
varg666
varg666 Feb 18 2014, 6:56am replied:

You're welcome, keep up the good work.

+4 votes     reply to comment
BurnerMan
BurnerMan Feb 22 2014, 5:33am replied:

No prob Archie, youre a good mapper, you deserve all congratulations from us!

+3 votes     reply to comment
23-down
23-down Feb 18 2014, 6:09am says:

Lovely especially that blue Black Mesa Logo on that wall peaks into my eyes.

+4 votes     reply to comment
Hezus
Hezus Feb 19 2014, 7:56am says:

Looks nice! The only issue (pun intended) I have with this is the effect of the projector. Adding a nice glow effect (like the lights have) would make it look nicer. Also, the volumetric cone should start around the edges of the lens. Then add some dust particles (or as animated texture) inside the light and you're golden!

+3 votes     reply to comment
Loulimi
Loulimi Feb 25 2014, 2:23pm replied:

In that case the screen would be a circle!

+2 votes     reply to comment
carloscarlin
carloscarlin Feb 19 2014, 4:23pm says: Online

Nothing to complain, i like it

+4 votes     reply to comment
BurnerMan
BurnerMan Feb 20 2014, 8:58am says:

Very nice lights ;)
But often you make the same mistakes as me, we make very clean areas :))...you must to put more decals of blood, cracks, scratches etc and more breaks objects and furnitures.

+2 votes     reply to comment
Loulimi
Loulimi Feb 22 2014, 9:24am says:

Black Mesa seems to be sparing on lighting...

+2 votes     reply to comment
Urby
Urby Feb 25 2014, 8:14am replied:

Projectors tend to be more effective in darkened rooms. The lights are there, they're just off at the moment.

+1 vote     reply to comment
Loulimi
Loulimi Feb 25 2014, 2:22pm replied:

It was a joke! I said that because your last images are dark (even if it is good-looking and justified)

+2 votes     reply to comment
Urby
Urby Feb 25 2014, 7:06pm replied:

Ah. Ok then. ^_^

+1 vote     reply to comment
GameFan1997
GameFan1997 Feb 23 2014, 5:33pm says:

Looks very admin-like. Possibly an extension of the Administration building?

+2 votes     reply to comment
Urby
Urby Feb 25 2014, 8:13am replied:

Very well spotted sir.

+1 vote     reply to comment
Guest
Guest Feb 26 2014, 11:11am says:

I have been following this project for awhile. I hope this question isn't taboo, but does anyone have a projected release date for this mod? I can't wait!

+2 votes     reply to comment
Urby
Urby Mar 1 2014, 7:12am replied:

We have an internal release date. We're not announcing any deadlines publicly until we're certain we can hit it.

+1 vote     reply to comment
Guest
Guest Mar 3 2014, 8:35am replied:

Hey thanks for responding!

+1 vote     reply to comment
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Feb 17th, 2014
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