During the reign of King Elessar, Gondor and Arnor spent years to rebuild the former glory of the Northern Realm.
The bloodlines of Edoras mingled with those of Gondor, and an even stronger bond between the two kingdoms of Men existed. Good relations were kept with Dale and the remaining Silvan Elves, and with the last of Erebor's citizens. Rhûn and Harad, the lands of the Dark men were kept under control by Elessar's might and truce, and trade flourished.

After the death of King Elessar, his son, King Eldarion took the throne. The reign of peace was kept, but there was a
darkness stirring in the east. Rumours of a new Dark Lord started to spread across the land. The forces of Gondor that were stationed in Rhûn were reïnforced, and no further sign of evil was seen for a long time, but then the sudden death of King Eldarion shocked the Kingdoms of Men. His son, a sixteen year old boy, inherited the Throne of Gondor and Arnor. King Eldaravir did what he could to maintain the truces and trade, but his reign failed. Rhûn demanded the forces of Gondor to be taken out of their lands, and Eldaravir, scared of a war, did what he was told.

This was a terrible mistake, and a few years after the Rhûnic Demand, Dale was laid under a mighty siege. A vast army of Easterlings and Variags overran the once proud city of Laketown, and took Erebor by storm. Word reached the young king Eldaravir, and fear struck into his heart. His grandfather had maintained these bonds and truces for such a long time, and now he had failed. The Easterlings were unstoppable, and they quickly swept through Northern Gondor, onto Minas Tirith, City of Kings. The Rhûn army set up camp in Northern Ithilien, and received aid from forces of Near Harad. Tirgil, son of Borogil, son of Aidunir, son of Faramir informed the White City of these advances, and then rode out to Rohan to ask for aid. The old Beacons had been dismantled long ago, and the Rangers of Ithilien rode with great haste. King Eldaravir gathered his forces and managed to put up a valiant defence, but the Easterlings numbers were too great. Nothing was heard from Rohan, and Eldaravir was forced to retreat over the White Mountains, towards Dol Amroth.

Tirgil made it to Edoras before the siege of Minas Tirith had began, but he found the capital of Rohan under siege from Haradric forces, who had gotten there by sailing to Anfalas, from there marching around the Ered Nimrais, over the River Isen. They had defeated the Gondor forces at Isengard, and now laid waste to Edoras.

The situation was terrible, Gondor was besieged at Dol Amroth, Rohan at Edoras and no word had reached Arnor yet.
Dale was defeated and the Dwarves were murdered in their mountains. The evil men had prepared this attack since the reign of Eldarion, lead by a Dark Lord by the name of Khôragan. This Black Numenorean once served under Sauron, but had escaped the onslaught at the Black Gate in the 3rd Age. After a long and exhausting battle, Rohan managed to beat back the Corsairs and Haradrim, and abandoned their ravaged capital to seek aid in Arnor. At the same time, Gondor had managed to hold the Rhûnic forces at Dol Amroth, and a large army now travelled through Anfalas and into the Enedwaith. There they headed East, through the river Isen, to Rohan. Their purpose was to strengthen and warn the Rohirrim, and to seek a shared stronghold in this sudden war. They found no refuge however, and met the forces of Rohan at the Fords of Isen. There they were ambushed by remaining Harad forces, and arrived through Anfalas every day. The battle of the Fords lasted for three weeks, before word had finally reached Fornost. The mighty army of Arnor crushed the Harad armies, and marched upon Minas Tirith in order to retake what is their.

However, the bulk of the Rhûn army has now gathered at the White City, and Khôragan, the Dark Lord himself, is with them. What will be the outcome of the final confrontation between Good and Evil? That is up to you to decide.

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1 comment by Lauri on Feb 17th, 2011

Another day, another update, this time, Haradrim Buildings;

Haradrim Citadel

The main citadel for Haradrim Castles. I wanted a big boomer for this one, and I got one!
The toughest and most durable citadels of all factions.

Haradrim Stable

 
The stables, inspired heavily by the arabic stables in AoE2. Rendering in Max, I can't get to show alphas, but this is how the fence looks in-game.

Haradrim Watchtower

 
And at last, the watchtower.. This is the weakest structure Harad has, being the only one that is entirely wooden. Ironically, it's just for defence.

And I've also got some in-game screenshots of the various buildings, including some that I haven't rendered.

NOTE; The camp-floor are yet to be replaced, and there won't be a Darkness spell in-game. And of course, there will be a visible archer when I sort out that bug on the Watchtower!

Haradrim Buildings Haradrim Buildings Haradrim Buildings Haradrim Buildings

Being an efficient guy, all are complete with destruction, buildup and idle animations! What does this mean? Well, for starters, it means that Harad has, in theory, only 3 buildings left before all their structures are done! When taken into account that there was 8 only a month ago, that's pretty good progress!

That is all, thanks for reading,
Lauri

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T4A Beta 0.7

T4A Beta 0.7

Dec 19, 2008 Full Version 5 comments

Beta 0.7 of The 4th Age. Gondor and Rhun are considered done, with exception of a few bugs. Rohan has been worked on alot since last release, and contain...

Post comment Comments  (0 - 10 of 78)
creatr
creatr Apr 5 2013, 12:45am says:

Can u post new version... it's been 5 years.

+3 votes     reply to comment
Lauri
Lauri Apr 18 2013, 8:48am replied:

5 years, yes, but 5 years where I've been working on and off on the mod. It is not in a way I would deem good, so I cannot release it as it currently is. Maybe in the summer I'll get some time to work on it, but I can't promise anything.

+3 votes     reply to comment
creatr
creatr Mar 13 2013, 4:37am says:

Are u goin to make a campaign? it would be so cool if u did it nicely too, and then its like a differnet map for middle earth. and different campaigns for each faction.

+2 votes     reply to comment
Lauri
Lauri Mar 15 2013, 11:05am replied:

No, I will not be making a campaign. But if I had made one, I would work to ensure that the quality was good. Middle-Earth still looks the same, so the same map would've been used, but there can only be two campaigns.
But no, there won't be a campaign.

+2 votes     reply to comment
creatr
creatr Mar 12 2013, 1:32pm says:

very good mod, but gondor feels overpowered, and some units are trainable but still require the spell i haven't bought, other then that, mod progressing well

+1 vote     reply to comment
Lauri
Lauri Mar 15 2013, 11:04am replied:

Yeah, the mod is not very balanced at the moment. And there are still bugs at the current moment, but thanks!

+2 votes     reply to comment
osmanaga
osmanaga Dec 24 2012, 11:44am says:

where is elvenstar mod ı think it is the best mod of the bfme

+2 votes     reply to comment
Tameius
Tameius Nov 2 2012, 10:15pm says:

I love the new mods you've all made, however the one mod i can't seem to download is the Kings of the West, Could please fix it? Their could be a programmer error in it.

+2 votes     reply to comment
Lauri
Lauri Nov 8 2012, 9:53pm replied:

I'm sorry, but I'm not the creator of that mod. I've made a few models for it, but that's it.
Have you been here?
Gothmogtheorc.the3rdage.net

+2 votes     reply to comment
Lauri
Lauri Aug 12 2012, 1:14pm replied:

Thanks, but for the most parts, it's simply about reskinning EA's models. They work fine for my uses, although I do have some custom models myself (ie, the recent Knights of Dol Amroth).

If you're looking into low-poly modeling, you should check out a tutorial from the main BFME modding hub:
The3rdage.net

+2 votes     reply to comment
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