During the reign of King Elessar, Gondor and Arnor spent years to rebuild the former glory of the Northern Realm.
The bloodlines of Edoras mingled with those of Gondor, and an even stronger bond between the two kingdoms of Men existed. Good relations were kept with Dale and the remaining Silvan Elves, and with the last of Erebor's citizens. Rhûn and Harad, the lands of the Dark men were kept under control by Elessar's might and truce, and trade flourished.

After the death of King Elessar, his son, King Eldarion took the throne. The reign of peace was kept, but there was a
darkness stirring in the east. Rumours of a new Dark Lord started to spread across the land. The forces of Gondor that were stationed in Rhûn were reïnforced, and no further sign of evil was seen for a long time, but then the sudden death of King Eldarion shocked the Kingdoms of Men. His son, a sixteen year old boy, inherited the Throne of Gondor and Arnor. King Eldaravir did what he could to maintain the truces and trade, but his reign failed. Rhûn demanded the forces of Gondor to be taken out of their lands, and Eldaravir, scared of a war, did what he was told.

This was a terrible mistake, and a few years after the Rhûnic Demand, Dale was laid under a mighty siege. A vast army of Easterlings and Variags overran the once proud city of Laketown, and took Erebor by storm. Word reached the young king Eldaravir, and fear struck into his heart. His grandfather had maintained these bonds and truces for such a long time, and now he had failed. The Easterlings were unstoppable, and they quickly swept through Northern Gondor, onto Minas Tirith, City of Kings. The Rhûn army set up camp in Northern Ithilien, and received aid from forces of Near Harad. Tirgil, son of Borogil, son of Aidunir, son of Faramir informed the White City of these advances, and then rode out to Rohan to ask for aid. The old Beacons had been dismantled long ago, and the Rangers of Ithilien rode with great haste. King Eldaravir gathered his forces and managed to put up a valiant defence, but the Easterlings numbers were too great. Nothing was heard from Rohan, and Eldaravir was forced to retreat over the White Mountains, towards Dol Amroth.

Tirgil made it to Edoras before the siege of Minas Tirith had began, but he found the capital of Rohan under siege from Haradric forces, who had gotten there by sailing to Anfalas, from there marching around the Ered Nimrais, over the River Isen. They had defeated the Gondor forces at Isengard, and now laid waste to Edoras.

The situation was terrible, Gondor was besieged at Dol Amroth, Rohan at Edoras and no word had reached Arnor yet.
Dale was defeated and the Dwarves were murdered in their mountains. The evil men had prepared this attack since the reign of Eldarion, lead by a Dark Lord by the name of Khôragan. This Black Numenorean once served under Sauron, but had escaped the onslaught at the Black Gate in the 3rd Age. After a long and exhausting battle, Rohan managed to beat back the Corsairs and Haradrim, and abandoned their ravaged capital to seek aid in Arnor. At the same time, Gondor had managed to hold the Rhûnic forces at Dol Amroth, and a large army now travelled through Anfalas and into the Enedwaith. There they headed East, through the river Isen, to Rohan. Their purpose was to strengthen and warn the Rohirrim, and to seek a shared stronghold in this sudden war. They found no refuge however, and met the forces of Rohan at the Fords of Isen. There they were ambushed by remaining Harad forces, and arrived through Anfalas every day. The battle of the Fords lasted for three weeks, before word had finally reached Fornost. The mighty army of Arnor crushed the Harad armies, and marched upon Minas Tirith in order to retake what is their.

However, the bulk of the Rhûn army has now gathered at the White City, and Khôragan, the Dark Lord himself, is with them. What will be the outcome of the final confrontation between Good and Evil? That is up to you to decide.

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Rhûn Buildings In-game Rhûn Buildings In-game Rhûn Buildings In-game

Good evening everyone!

This news is not directly related to BFME modding, but it is related to our T3A:Online server, the best way to play BFME online!

Starting today, I'll be hosting a daily game of standard BFME1 (patch 1.05) in the T3A:Online lobby.

I'll be hosting at 22:00 Paris time (click here to see what time that is for you) every day (unless something gets in the way, in which case I'll post about it on Revora).

Come join me!

NOTE: Please make sure you have refreshed your NAT before joining or hosting a game (unless you have followed THORONGIL's instructions regarding port forwarding and options.ini changes, which can be found here: Forums.revora.net)

In case you haven't set up T3A:Online already (shame on you!), read all about restoring BFME multiplayer right here on our website:


I hope to see you online. Remember, if my game is full, just start one of your own!

~ Merovech

T3A:Online Is Here!

T3A:Online Is Here!

2 years ago News 5 comments Report

Presenting the return of BFME online multiplayer! Enjoy playing on an integrated server once again!

The Southrons

The Southrons

4 years ago News 1 comment Report

Haradrim building update, including most of the new buildings for Harad that will be in the mod in the next release.

Merry Post-Christmas Update!

Merry Post-Christmas Update!

4 years ago News 0 comments Report

Hey all, and a late Meriadoc Brandybuck to you all! I hope you all enjoyed the last few days and spent them with loved ones. I've got a small update for...

T4A Housecolour Poll

T4A Housecolour Poll

5 years ago News 0 comments Report

Hey all I'm having an internal debate on the issue of Housecolour. I have from the start removed any housecolour from the mod, but always wanted to have...

The purpose of this mod is to bring you another age in Middle-Earth, new heroes, units and factions. You'll be able to play as Gondor, Rohan, Harad or Rhûn, each with it's own style of playing..
RSS Feed Downloads
T4A Beta 0.7

T4A Beta 0.7

6 years ago Full Version 8 comments

Beta 0.7 of The 4th Age. Gondor and Rhun are considered done, with exception of a few bugs. Rohan has been worked on alot since last release, and contain...

Post comment Comments  (20 - 30 of 87)
Citzenslayer Jul 3 2012 buried:


Captain of Gondor wearing Spartan Helmet. WTF!?!?! Haradrim buildings should be more tent looking. Warrior models look ugly. Wont play.

-6 votes     reply to comment
Lauri Creator
Lauri Aug 4 2012 replied:

Artistic freedom. Why would you have tents as buildings for Harad, because EA made it so? And yes, all Haradrim units look terrible at the moment, I'm working on that.
But if those things bugs you, the art, you're better off playing something else in the first place.

+5 votes   reply to comment
IstariMonster Dec 29 2011 says:

Hi, this mod works fine for me, except the Harad faction does not work - it shows up as Harad on the skirmish menu but in the game the previously used Mordor faction is there and not the faction you created.

+1 vote     reply to comment
nnnooosssooo Jan 24 2012 replied:

yeah same here something wrong with the link?

+1 vote     reply to comment
Lauri Creator
Lauri Mar 29 2012 replied:

Harad isn't done in the versions you have, and I haven't released a new version with them in yet. So you'll just have to be patient.

(Well, you can test them. In the "Osgiliath" map, be Harad and start in the lower-left corner. You'll be able to play as Harad, although in a rough and incomplete state.)

+1 vote   reply to comment
IstariMonster Apr 3 2012 replied:

Thanks, I'll do that :)

+1 vote     reply to comment
LordNitnelav Dec 21 2011 says:

my game crashes when I try to install the patch.
I then have to uninstall it and install it again, to make it work, but I still can't get the patch on it.
What can I do? I need the patch to use the mods.

+1 vote     reply to comment
pantera_666 May 20 2011 says:

I am a noob and i don't know how to download.
I would appreciate some help :)

+1 vote     reply to comment
gammerod Sep 10 2011 replied:

load desura then load mod from desura

+1 vote     reply to comment
gabemorin Jan 2 2011 says:

mine wont even start the game when the bfme sign comes up it crashes asaying
expected floating point value or predefined macro, but found 'rohan_elven_Melee_Damage_Uprade'
Error passing field 'damage' in block weapon in file 'data/ini/weapn.ini.'line 2441
because of this severity of this erro te gsae willl now exit

+2 votes     reply to comment
Lauri Creator
Lauri Jan 10 2011 replied:

You need to patch the game to the latest patch 1.03 ;)

+2 votes   reply to comment
dominicwoodall434 Aug 14 2011 replied:

heyy but wat is an patch because mine does the same but only one works and thts build anywhere

+1 vote     reply to comment
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Released 2008
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