The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.
Commander you are needed on deck, it seems Desura has created mod support for Command and Conquer 3: Tiberium Wars.
Posted by Henley on Jun 30th, 2011
Commander you are needed on deck, it seems Desura has created mod support for Command and Conquer 3: Tiberium Wars. This means an influx of old and new amazing user made mod content will be available to download directly from the service. It seems your talents are needed more then ever.
You can choose from below which mod you wish to access first. Some are small gameplay changes others are full campaigns with entirely new factions and FMV's. All of them are amazing and are well worth your time.
Good luck commander.
Role-play aside, we are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know firstname.lastname@example.org and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way.