Two years after narrowly escaping death in an uncharted nebula, three mercenaries are hired to escort a pair of freighters to the Betelgeuse system. It soon becomes clear that this is no ordinary mission; pirates beset them at every step of their journey, wave after wave, not responding to hails or backing off even when the GTVA steps in.

Then they reach their destination. You lose control of your ship, a subspace tunnel opens ...

Propelled into a distant galaxy populated by beings alien and yet disturbingly familiar, the mercenaries struggle to survive long enough to reunite with the rest of their group. But something's waiting here just out of sight, smiling and watching and recording their movements as they creep through this starlit graveyard.

There are many secrets buried here.

  • 39 missions
  • Designed for use with the SCP
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11 years ago News 1 comment

Sync has been released. Get it here.

Also now available from the modDB download server.

Release Date

11 years ago News 0 comments

Well, looks like I missed the release date. This was due to a general lack of enthusiasm on my part. I've picked it up again however and I will definitely...

All done

11 years ago News 0 comments

All missions are finished. Now I need to go through and test them. I'll also need to change some things in the first episode since the story has...

E3 Complete

11 years ago News 0 comments

Episode 3 is finished! Not long to go now. If everything goes as planned Episode 4 should be finished by the 20th of November, give or take a day.

Episode of Thirds

11 years ago News 0 comments

Nearly done Episode 3 - M3 and M4 are finished, just two more missions to go. Progress may slow down slightly as I am being distracted by other... commitments...

RSS feed Downloads


10 years ago Full Version 0 comments

This is the full Sync package. Installation instructions included.

Post comment Comments  (0 - 10 of 11)
NFSRacer Apr 18 2008 says:

If anyone has read my entery on the Transend mod, I'm having the same problem with this mod too! It's the same FREAKING deal!!! I install it CARFULLY following what the read-me file is telling me to do, but when I click on the ready room, the very same this happens; NOTHING!!!!!!! It's the exact same deal as Transend; I installed and RE-installed the mod and went over the read-me file MULTIPULE times, BUT IT STILL WON'T WORK!!!!!!!!!!! WHY IS IT THAT NOTHING EVER WORKS ANY MORE????!!!!!! If I can't get this mod to work, it will drive me insane even more!!!

+1 vote     reply to comment
azile0 Jun 13 2007 says:

Well, i got intro this mod (finally) and ive hit a dead end. On your 3rd mission with Phi 1 and 2, whe nyou jump through the node and get an "incoming transmission" screen, It is all black. I can't see or do anything.
I can hear stuff going on, though.

+1 vote     reply to comment
azile0 Oct 20 2006 says:

Okay, its on my comp, and FS2 open. I put it in its folder, the command line is -mod C:\Games\Freespace2\Sync\

Its doesnt show on the campaign list. I run its with FS2, FS2 Open, and such. Help!

+1 vote     reply to comment
azile0 Oct 20 2006 says:

I cant seem to download SCP... I went to the site, i just cant find the download... :'( i wanna play dis mod.

+1 vote     reply to comment
Qwer10 Dec 13 2005 says:

1. In first mission unknown ship is Ulysses.
2. In first mission in subspace too.
3. That Vasudan Superdestroyer also.

Do i need to download another mod and where from?

+1 vote     reply to comment
Plainclothesman Creator
Plainclothesman Dec 19 2005 says:

That's caused by a data table conflict. It shouldn't happen if you follow the installation instructions in the readme. Put the Sync VP in its own folder and create a shortcut to the FS2 Open exe and in the commandline type '-mod (name of the folder you put the Sync VP in)' without the quotes.

+1 vote   reply to comment
looqas Oct 3 2005 says:

NICE! It really pays off to concentrate on the story. We've seen too many no brainers what comes to that department.

I just missed the voice lines. That's why the seven.

This mod gets my thumps up.

+1 vote     reply to comment
Plainclothesman Creator
Plainclothesman Oct 30 2006 says:

I'm pretty sure the mod directory isn't meant to be absolute, so try just using -mod Sync and see if that works.

+1 vote   reply to comment
Plainclothesman Creator
Plainclothesman Sep 27 2004 says:

Ergh, I just realised how many times I used 'now' in that news post. *bangs head on desk*

+1 vote   reply to comment
Plainclothesman Creator
Plainclothesman Sep 26 2004 says:

Yes, some publicly released ones. Nothing unique to the campaign though.

+1 vote   reply to comment
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Released 2004
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