Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
I've put a quick mash-up of shots with the latest graphic additions I wanted to share with all of you.
A brand new planet shader I've made today, which finished like an hour ago, and the last week's waving water that includes better reflections, real waves and tinting, as shown in the screeny of Kamino on here. So... fresh news for all of you.
Surprisingly the new pixel and vertex effects are even faster than the ones from the vanilla game. Props to my mate Barf/Scruples who originally had the idea for the planets.