Star Wars Conquest is a Mount&Blade module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.

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Media RSS Feed Report media New Shaders for planets and water... (view original)
New Shaders for planets and water...
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Swyter
Swyter May 17 2012, 3:00pm says:

See the original idea from our mate Barf here: Youtube.com :)

For the more techies, the planets are using rim lightning over a subtractive layer of diagonal shade. Nothing is baked on the texture.

The water uses a new animated displacement map and some visual tweaks.

+4 votes     reply to comment
Gonztah
Gonztah May 17 2012, 4:16pm says:

Looks good.

+6 votes     reply to comment
Swyter
Swyter May 17 2012, 5:59pm replied:

haha :)

The differences are notable. I think that a more stylized look is more appealing that the metallic shining we had before.

Compare with the planets shown here: Moddb.com

What do you think, guys? Is it a step in the right direction? :)
We're eager for feedback here. ;P

+5 votes     reply to comment
xPearse
xPearse May 17 2012, 4:36pm says:

That's a really cool new feature so good work on that.

+2 votes     reply to comment
RandomZombi3
RandomZombi3 May 17 2012, 5:27pm says: Online

Bad-***. (:

+1 vote     reply to comment
PROGRAMREBELLEN
PROGRAMREBELLEN May 18 2012, 6:07am says:

Nice to see this mod up and running again.

+1 vote     reply to comment
mechwarrior24
mechwarrior24 May 18 2012, 5:52pm says:

That's super high quality- it took me a minute to realize that those were in game models, rather than images. :P

It would be good to see an image of just the water, though.

+2 votes     reply to comment
Storander
Storander May 21 2012, 2:15pm says:

Amazing! Cant wait to see these in game :)

+1 vote     reply to comment
Vector:
Vector: May 22 2012, 12:50am says:

I have to say these new planet shaders do really look awesome in game. :)

+2 votes     reply to comment
Swyter
Swyter May 22 2012, 5:17pm replied:

Probably we have to tweak them a bit to use the material color.
What do you think? :)

+1 vote     reply to comment
Cavaron
Cavaron Jun 3 2012, 5:46pm says:

Just beautiful! I want to see it in game :>

+1 vote     reply to comment
Darigaaz
Darigaaz Jun 9 2012, 7:52pm says:

I can't wait to visit Coruscant... *___*

+1 vote     reply to comment
Lewis31
Lewis31 Jun 9 2012, 9:04pm says:

Cant wait till they finish the mod :D

+1 vote     reply to comment
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Description

I've put a quick mash-up of shots with the latest graphic additions I wanted to share with all of you.

A brand new planet shader I've made today, which finished like an hour ago, and the last week's waving water that includes better reflections, real waves and tinting, as shown in the screeny of Kamino on here. So... fresh news for all of you.

Surprisingly the new pixel and vertex effects are even faster than the ones from the vanilla game. Props to my mate Barf/Scruples who originally had the idea for the planets.

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Demonstration
Date
May 17th, 2012
By
Swyter
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