Star Wars Conquest 0.9.0.3
Jun 27, 2010 Full Version 94 comments0.9.0.3 it's a massive bugfixing and content adder release. You'll find lots of new features, specially talking about gameplay, new scenes and model enhancement...
11 comments by Swyter on May 5th, 2012
I'm going to keep this as short as possible, as I'm no native speaker, and my affairs with the Shakespeare language are far from satisfactory; we're back on track.
No, there's no new, full featured final release yet. Nor I'm going to invent some excuses. We're sorry, for those waiting, life gets in the way, time flies, stuff happens, determination is lost. We all know that.
What means all this for you, fellow follower? Well, from now we aim to become more open.
Once we have the current work a bit more developed, stabilized and presentable(as there are still some loose ends to solve), we'll proceed to open up our entire repository. Sharing with every of you our current progress, there's no catch. Open beta for all, instantly downloadable.
If you want to now more about the plan, there will be two versions available, INDEV and STABLE.
Oh, and we now count with a better place where you can drop your suggestions and bugs.
Head over here: dev.getconquest.net/swconquest/issues
I'm getting sick of supposedly witty force references already so...
Happy post-Star Wars day for all, and not for Warband... Yet. :)
0.9.0.3 it's a massive bugfixing and content adder release. You'll find lots of new features, specially talking about gameplay, new scenes and model enhancement...
Today I've coded a small program/user-friendly batch script to update the module, Its name: "Star Wars Conquest Automatic Updater", it reads the module...
We just posted Star Wars Conquest 0.9.0.2 which is primarily a bug-fix for the random crashes on the world map that could corrupt save games. This should...
0.9.0.1 which is primarily a bug fix or tweak for 0.9.0. This SHOULD be saved game compatible so just delete your old 0.9.0 folder and install this into...
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Reads latest news post 'we're back on track' ******
I'm wondering if you guys are aware that the "When Worlds Collide 2" mod, also for M&B, appears to be attempting to use your mod.
Thanks for bringing this to our attention.
His post on the taleworld forums claims he got permission to use our material though I certainly never gave any consent for this.
I gave him permission to use a limited set of our assets from an older version (0.9.0.2), he will be crediting everyone and is just for M&B 1.011. He won't be porting it to Warband, at least our part.
Uses same mechanics as Xenon 2012 [ Forums.taleworlds.com ], which HokieBT also gave permission. I don't specifically like his idea. But as the concept and "just for bizarre fun" doesn't collides with our mechanics,... is fair enough.
Opinions are welcome. :)
Could it be possible to put more clone wars era content? :)
my game crushes sometimes when i play but it was the best conversion i ever played
any ideaon when version 0.9.0.4 will come out i'v e been watching this for like 3 years
You tell me, I've been working on this for like 3 years.
If you want to play something ugly and unfinished then I'll upload it today. :)
Don't upload it today!!! Diablo 3 comes out tomorrow!
(buried)
Will this mod be coming out for Fire and Sword?