Star Wars Conquest is a Mount&Blade; module which transforms a medieval world into the far, far away galaxy... with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants. Based on a Galactic map and hundreds of planets.
And we are back, older and uglier. This year without promotion. I don't know what to say, frankly, apart from the classic /we are humbled/ but all of you are one of a kind, no doubt.
Posted by Swyter on Dec 11th, 2012
Progress slowed down again after releasing the preview, we got overwhelmed with all your feedback, almost hundred tickets, I'm still sorting them out, most of them about crashes, but others included many good ideas and enhancements that will see the light of day.
Crashes, our first concern, are being ironed out, and the thing is way more stable and pretty than some months ago. Still not ship quality, at least right now. Blame the sneaky regression.
As you guys seem to be so insistent, let's try to get all serious and compete in the big league with Black Mesa and DayZ. If you can spare another vote, consider giving a Christmas gift to our mates from The Last Days, they have worked hard for ages, too.
So, I'll just leave that huge explosive button down there.
Long live modding, and have a fun holiday!
PS: Most of you are already accustomed to our sporadic, autistic style news.
Our New Year's Resolution is to try to be more talkative about this little big mod we all care about.