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Star Wars: Conquest is a Mount&Blade module which transforms a medieval world into the far, far away galaxy...
  with the same premises than the original game, this module offers an open sandbox where the player can do anything he wants.
     Based on a Galactic map and hundreds of planets.

Latest version is
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Blog RSS Feed Report abuse Latest News: Star Wars Conquest 0.9.4-relcand Released

51 comments by Swyter on May 13th, 2013

As the work keeps piling up and the preview was not stable enough, today we are releasing yet another step in the staircase to stability, a release candidate.

These are the main features and changes:

  • Stability, tidiness and optimization.
  • A special emphasis on scene editing, entry points and AI movement.
  • New models and graphical enhancements, both in third person and strategic mode.
  • Six new music tracks by Vladan Zivanovic.
  • Localized to a whole lot of languages; CS, DE, ES, FR, IT, NL, PL, RU.
  • Even more balancing and corrections.
  • Menus and dialogs adapted to the Star Wars lore.

Even with the enourmous effort made lately in its playability this is a work in progress release, particularly lacking polishment.

Known problems:

  • Missing or placeholder models.
  • Bald women and face morphing weirdness.
  • Doesn't works on Warband or With Fire and Sword.
  • Graphic glitches when playing on DirectX 7 (FFP) mode.

We expect your feedback, report us your bugs/enhancements one at a time at our bugtracker:

Please do not create duplicates if possible, as the free time required to sort them out is better employed in other things.

Tell us what you think in the comments below, and have fun.
--Your team

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Star Wars Conquest 0.9.4-relcand

Star Wars Conquest 0.9.4-relcand

May 13, 2013 Full Version 178 comments

As the work keeps piling up and the preview was not stable enough, today we are releasing yet another step in the staircase to stability, a release candidate...

Star Wars Conquest 0.9.4-preview

Star Wars Conquest 0.9.4-preview

Oct 5, 2012 Full Version 136 comments

We're happy to announce the immediate availability of our early 0.9.4 preview. After so much work done and shown all these years we felt that you deserve...

Star Wars Conquest

Star Wars Conquest

Jun 27, 2010 Full Version 157 comments it's a massive bugfixing and content adder release. You'll find lots of new features, specially talking about gameplay, new scenes and model enhancement...

Star Wars Conquest Automatic Updater

Star Wars Conquest Automatic Updater

May 6, 2010 Installer Tool 26 comments

Today I've coded a small program/user-friendly batch script to update the module, Its name: "Star Wars Conquest Automatic Updater", it reads the module...

Star Wars Conquest

Star Wars Conquest

Mar 29, 2010 Full Version 27 comments

We just posted Star Wars Conquest which is primarily a bug-fix for the random crashes on the world map that could corrupt save games. This should...

Star Wars Conquest

Star Wars Conquest

Mar 18, 2010 Full Version 25 comments which is primarily a bug fix or tweak for 0.9.0. This SHOULD be saved game compatible so just delete your old 0.9.0 folder and install this into...

Post comment Comments  (70 - 80 of 2,688)
vicious0093 May 29 2014, 12:40pm says:

How are you supposed to aim in this mod? It's like no matter what I do, the blaster shots go in completely random directions. It's impossible to hit anyone from any distance aside from pure luck. Spamming the left mouse button and waiting 10 seconds between each shot makes no difference either.

I've resorted to just firing rapidly in a general direction and landing random shots, or running up point blank and unloading in someone's face. It's effective, but it's not that fun. I'd rather be able to aim properly, so am I doing something wrong?

-1 votes     reply to comment
Guest Jun 3 2014, 11:19am replied:

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DonBre May 25 2014, 2:07pm says:

this should be on Warband too.

+3 votes     reply to comment
KeepAmazinn Jun 3 2014, 8:39pm replied:

the mod isn't even finished for this version. It'll be awhile before it gets ported to warband.

+3 votes     reply to comment
Guest May 21 2014, 5:56am says:

Hi this mod is truly awesome. Love mount and blade as one of the best games of all time. I don't if I'm alone here but considering the success if this kickass mod I can't help but wish and hope that one of you mod gods out there would do a warhammer 40k theme mod. One that finally gives a bit of maturity to this often kiddied up genre. Most 40k games seem so cartoony and with the progressive sandbox style of game a ,mount and blade, I can't help think that this would be a truly sick version of my most favorite game. Think of the vast amount of races and richness of the (obviously fictional) histories. And the war gear! Oh man that could be so cool. Perhaps the thing that's so awesome about the game is that you truly appriciate any upgrades you get cos of the shear progressiveness of structure. Would make finally earning some terminator armour really worth it! Any way. God I hope some one makes this one day, and keeps it dark and mature in approach.

+2 votes     reply to comment
Anthony_Chavinski May 19 2014, 5:18pm says:

you should make this compatible with warband

0 votes     reply to comment
Remix98 May 15 2014, 2:53pm says:

This mod is great.But it's been a while since they uploaded any news or image.Maybe they are on vacation or something,but i would really like to see this mod continued,it's really awesome!

+5 votes     reply to comment
Zig92 May 14 2014, 7:52pm says:

I still play this mod, 4 or so years later, and it is still is my favorite. All this time later I want to say thank you again.

+5 votes     reply to comment
Guest May 28 2014, 4:48pm replied:

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Guest May 20 2014, 5:12pm replied:

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Release Date
Released Jun 26, 2010
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1239 votes submitted.

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Ratings closed.

Highest Rated (37 agree) 10/10

This is the greatest mount and blade mod that I have ever play good work so far i can't see anything wrong with it so you get a 10 and i hope your going to add more to it!

Aug 26 2010, 12:57am by jag648

Lowest Rated (3 agree) 1/10


Dec 6 2011, 12:48pm by Build_a_Canal

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