A poll on modDb asks the question: "mods fail to release because..." and at the time of writing this there were 1,508 votes. The three choices and the vote tally percentages are:
1. Developing a game is more difficult than it looks (48%)
2. Reallife™ kicks in (43%)
3. The game idea no longer seems as good as it once did (9%).
STRIDERMOUNTAIN WILL BE RELEASED. OK, now that's out of the way...
The poll is interesting and for this mod team - it's both. Without going into great detail (a full "making of a mod" blog will be available on our website upon release), having been working for almost a year - it's definitely both. Developing a game is more difficult than it looks is a huge understatement. Hugely, huge (is hugely a word?)! Things such as temple busting Valve updates, fist pumping computer crashes and expletive filled shouting at almost completed many hours of mapping, suddenly lost in the ether - are just a small part of the overall process. And is it Reallife™ kicks in or is it GameLife that kicks into RealLife!?! Either way, one is way more necessary than the other, since mod developers are not paid, but rather actually pay (or as we like to call it - invest!) to develop!
For this StriderMountain mod team, success comes down to this personal poll with choices and percentage tallies:
1. We are friends who count on each other (100%)
2. We are passionate about applying our creativity and skills (100%)
STRIDERMOUNTAIN WILL BE RELEASED. Make no mistake.
And so, hot off the heels of our release of map 6 ASCENT screens release, map 7 SUMMIT screens are now available for viewing. To see all the screenshots please visit www.stridermountain.com
Enjoy and we will have some more really exciting announcements coming. Happy Holidays.
Will this mod come as a christmas present on PP cubedude? :P
Andyb
maybe :)
nice work looks better with every update