'Stormaktstiden; "the era of great power”. For over five centuries, the Swedish Empire has long been one of Europe’s greatest powers. Following the indecisive First Great Northern War in the early 18th century, hostilities between Sweden and its northern neighbours, most notably the Russian Empire, continued to rise. The 19th and 20th centuries passed and many conflicts for dominion of northern Europe were waged. Still, the Swedish Empire held firm. By the 21st century, the Swedish Empire has once again entered into its “era of great power” (Stormaktstiden). For nearly fourty years there has been relative peace as Sweden and Russia have been locked in an arms race. After the Swedish King decrees all ethnic Russians within Swedish borders to be either deported or interned, the Russian Empire, led by the young Tsar Konstantin III, launches an invasion of the territories of Estonia, Finland and Livonia. As the Second Great Northern War begins, the various different nations of Eastern, Central and Northern Europe declare their position, either forming a coalition with Russia, or jumping to the defence of Sweden and the Stormaktstiden, spiralling into a truly continental war.'
The world of Stormaktstiden is very different to our own. The continuation of absolutist monarchies and imperialism has meant that technology has not advanced in the same way as in our reality. Nuclear power and weaponry is never developed due to the world wars not occurring, and computer technologies are not researched to the same extent. Instead the world has stagnated, and this is prevalent in the mod's dieselpunk/retro-futuristic style aesthetic. Socially and politically, society itself has also stagnated. The ideologies such as fascism or socialism that rose out of revolutionary movements across the world are never founded resulting in the grand empires of Europe continuing to dominate almost the entire planet.
In terms of Factions and maps, upon the first release (v0.1), the mod will just feature two factions - the Swedish and Russian Empires - and probably around 5-6 maps, but over time new maps and factions will be added through updates. In terms of weaponry and vehicles, as I mentioned above, the mod has dieselpunk/retro-futuristic design elements and so the weapons will reflect this. I’ve designed all of the weapons and vehicles myself. Sound design, as with my previous efforts, will also be of top priority as an aspiring musician and sound designer/engineer myself.
If you are interested in helping this mod, please contact the team
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Our modellers have been hard at work making the fictitious arsenal of weapons for our alternate history timeline, and here we see two Swedish weapons; the Automatgevär m/86 and the Pistol m/88, made by illness88 and DP-42114 respectively.
Automatgevär m/86 (Model by illness88)
“The Automatgevär m/86 is a Swedish automatic rifle developed and designed by Swedish gunsmith Stefan Augustinsson in the 1980s. A prototype version known Ag(P) m/82 proved to be very successful in trials as well as seeing very limited use in the short border war with Denmark in 1983. Following the Ag(P) m/82’s initial success and the eventual development of the m/86 in 1986, the Swedish Imperial Army ordered it in bulk to be the new standard issue service rifle. The Ag m/86 saw widespread service against Russian-led Coalition forces during the Second Great Northern War.”
Will be the main weapon used by the Swedish 'rifleman' class. Model by illness88.
Pistol m/88 (Model by DP-42114)
“The Pistol m/88 (model 1988) is the standard issue sidearm of all branches of the Swedish Imperial Army. Designed in the late 1980s by Swedish gunsmith Stefan Augustinsson, the designer of the highly successful Automatgevär m/86 two years prior, and manufactured by the Royal Ordinance Board of the Swedish Crown, the m/88 is an exceptional handgun. Very reliable and very powerful, as well as sporting an unusually large 12 round magazine, the m/88 definitely lives up to the hype.”
Will be the main sidearm used by all Swedish classes, excluding the 'anti-tank' class. Model by DP-42114. The textures are only temporary if you were wondering why they seemed weird. You can see a higher quality image in the media section.
All weapon concepts designed by NinjaTheCat and the team
If you are interested in working on this mod, please contact me (NinjaTheCat) or the dev team directly here on Mod DB. We are actively recruiting and will welcome those of any skill set in regards to Bf2 related modding.
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