Stargate Space Conflict is a total-conversion developed and published by Phoenix Interactive that aims to recreate the universe of the Stargate franchise into Homeworld Remastered (both series are represented). Modification in partnership with Tunngle and Stargate Invasion.

From an epic journey across the Stargate comes the story of human explorers. The universe is a dangerous place for such a young race, full of enemies and vile creatures. Which side will you choose ? It's all up to you. Play as Tau'ri, Goau'ld and Wraith. The modification highlights an exclusive original score, sophisticated graphics rendering technology, speeches, an immersive and realistic Stargate atmosphere, incredible features and more!

STATUS: In development. No releases yet.

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Are you ready to step through the Stargate? We are happy to share more information about the Stargate Space Conflict Demo that will be available for players between November 28 and December 12. The Stargate Space Conflict Demo is a preview that will give you a small taste of the Stargate battle fantasies you can expect to live out when the final version of the mod launches next year.

Our team decided to reply to some of your questions about the demo, while revealing more information at the same time about what’s coming in.

Remastered BC-304 in-gameFeatures

A lot of you were asking questions about the accessibility of this demo. You will be pleased to hear that it’s going to be public and available to all of you on November 28. The demo will be playable for two weeks and will allow you to discover our content, before the release of the final version. This demo will be a Steam exclusive.

A short questionnaire will be available on our site for each player to let you share your feedback and your impressions about our demo.

Since it’s a demo, the content may evolve in the final version, which is still being developed at the moment. It will depend, of course, on your comments, including the upcoming updates of Homeworld by Gearbox Software Ltd.

Playable content


The Demo will let you experience the following modes:

  • Interactive campaign: Composed of 3 missions, the later will last for more than a hour. They’re all different to show you the potential of the campaign of Stargate Space Conflict that will be available in the final version. Each mission represents a series characteristic of Stargate. The missions will feature cutscenes with certain key moments of the show.

  • Co-operation with your friends via Steam: Play with your friends in staged and immersive battles against the artificial intelligence. You will be able to choose your difficulty level beforehand. You will be able to choose the path you want to take, defend Earth, or even attack Abydos, It’s all up to you.

  • Online Instant action via Steam: Defy your friends or the artificial intelligence in online games. Same rules and same methods as the online co-operation.

That being said, please note that the demo won’t feature the "Offline Skirmish" mode. The multiplayer support will be entirely assured by Gearbox’s Shift™ servers.

Earth

You will be able to play with a brand new and remastered visual experience, faithful to the Stargate franchise with high realistic planets, high detailed ships and more… Get ready to step through the Stargate on November 28.

Community Update #1 - QA

Community Update #1 - QA

News 5 comments

Thank you all of the questions you asked about our respective total-conversions. In that sense, we thank you for your interest towards our association...

Full-interactive campaign announced

Full-interactive campaign announced

News 12 comments

We are pleased to officially announce that Stargate Space Conflict will now have a campaign that will follow the most important episodes of the franchise...

Introducing Stargate Space Conflict to HW:R

Introducing Stargate Space Conflict to HW:R

News 6 comments

Today we are pleased to officially unveil our brand-new mod page for Stargate Space Conflict, dedicated to the Remastered version of our total-conversion...

Comments  (0 - 10 of 448)
07_Republic_commando
07_Republic_commando

Nice, hope it gets finished.

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joseph513
joseph513

do you know where to download it?

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Karim2001
Karim2001

Can you please put the mod here in the moddb page

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akkers
akkers

I predict that this mod is DEAD

Sad, it had the potential to be the best SG mod ever made.

One to keep an eye on now is the one being made for Stellaris

Stargate: Utopia
Steamcommunity.com

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WallyMax
WallyMax

Mod doesn't seem to be dead. They have alluded to the fact that something will be released this year (according to their facebook page).

Im pretty confident they will release something, as this year is the 20th anniversary.

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Sixth Creator
Sixth

Hello. Development is slow, however, it is not dead.

Reply Good karma+3 votes
YesWeCant
YesWeCant

Well those kinds of thoughts happen when a modder suddenly goes silent for half a year following a minor update that messed up the mod.

Gamers need some form of news at a regular basis or at least some form of assurance on a date when news would be released.

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Exakter
Exakter

gamers (WANT) not need. Lets not forget you don't "NEED" any of this ****.

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YesWeCant
YesWeCant

I am afraid you may be right :(

And even if the devs haven't abandoned the HW:RM mods, I have great doubts any of these mods will ever reach completion, considering the work attitude Phoenix Interactive puts on display.

I mean seriously, they just put ALL mod work on halt as soon as Gearbox releases a small update that screws up the mods.

Instead of doing what any proper modder would do and adapt the mod to that update and keep going, they just arbitrarily decide to wait until "the next big update".

Dunno about you, but I see where this is going:
The mods are gonna switch between very short development phases where not much is done and painfully long rest periods. It ain't rocket science to see that at the way this is going, the mods won't get anywhere close to completion anytime soon. Hell, Half Life 4 may actually be released before these mods are done.

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Nov 25 2016

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May 20 2016

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