The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Stargate The Enemy Within is a Stargate based gaming experience / modification being developed on the Powerful Unreal Tournament 3 Engine. This Stargate Mod when released will pull you and / or your Clan right into the Stargate Universe whilest at the same time taking your Stargate experience to a whole new level in PC Gaming!!

Gameplay

Our first public release of this Stargate based Game Modification will of course be the Online Multiplayer Mode (More than likely a 3 or 4 map public beta to begin with, sometime this year 2009). Play alone or play as a team or clan. Play using unique abilities and weaponry of races such as The Tau'ri, Wraith, Ori Warriors and Priors, Goa'uld, Free Jaffa and many more From the Stargate SG-1 and Stargate Atlantis Universe.

The Singleplayer version of the Mod will then come along at a shortly later date and will actually follow a completely different angle of the storyline than the Multiplayer version! This will give a very interesting incentive to the player to take part in both Modes of the Game! You see... If you want to get the whole storyline, you will have to play through all Singleplayer and Multiplayer Missions!

Missions / Maps

Step through the Gate from either Stargate Command here in the Milkyway or from Ancient Atlantis far off in the Pegasus Galaxy. Arrive on the other end on worlds such as Dakara, Avalon, Genii Homeworld etc. and fight your way through many objectives. Or play as the enemy and covertly infiltrate the SGC and Atlantis and lunch attacks from within. Fly off in a Puddle Jumper, Deathglider, Wraith Dart or F-302 and Dogfight your way onto a Hat'ak, A Wraith Hive Ship, The Deadlaus, Orion or Aurora and then set out within the interiors to either sabotage or defend these enemy or allied crafts. More information will be added regularly on our Forums where we will also welcome your suggestions.

And Finally...

Everything said above is merely the tip of the iceberg of what you can expect to see in Stargate The Enemy Within. Keep up to date with the development of this Stargate based Mod for Unreal 3 by registering for an account on our Forums and take part in whatever way you can or would like to. We are also always looking out for Recruits for our Development Team, so if you think you have some skills that may be of value to us, check out the Recruitment section of our Site and make an application.

Thank you for visiting ' Stargate : The Enemy Within ' on ModDb.com. We Look forward to your continued support!!

Join Us on our Steam Community Group - Steamcommunity.com

Or Visit our Website - Stargatetew.com

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Hi Everyone!

It's been quite a long time since we gave you guys any kind of an update and I'd say it's a safe bet to say that many of you have been thinking that we are sorta dead..? Right..? Well... For those among you that thought as much, I'd like to just say this... that we are still very much live and are still working hard at bringing you this Stargate Themed Unreal Tournament 3 Total Conversion!

On a side note tho'... It's sad to say... but It's true... that there has been a development team split recently (Incase you've already heard the rumors) and that some respective team members have broken away from our main team to work on another project... But even with the recent loss we are still extremely strong and still in development! So... The show goes on!

Anyhoo... While we wait on some more of our long awaited Maps to reach a high enough level and news worthy quality... We've decided to give you a little "Dakara" teaser featuring some of the modeling work that will be included within the map. This is thanks to one of our main modelers "Timunky"! He has worked very closely with the level designer responsible for the Dakara map (Ascended) and is willing to show you the proofs of his labours prior to the "Main" Dakara map update!

He's also agreed to allowing us to show you his amazing Goa'uld "Hat'ak" that will not only be used as Background scenery for Dakara, but will also be a boardable craft in one of our first Space Battle Missions where you will have the opportunity to fly to / board the craft and go FPS within it's interiors! Basically speaking... the scale of the model is monsterous, making the internal level design and game mode possible! But more about that later! For now... On with the images!

The Mountain & Ancient Control Console at Dakara
Modeling & Texturing by Timunky -- Click on an image for large view.

Image Image

The Columns & Ruins of Dakara
Modeling & Texturing by Timunky -- Click on an image for large view.

Image Image

Of course, some of the above is WIP (Work In Progress) and untextured to a final degree... But it gives you an idea of the level of detail and attention that is being given to the content of each and every map we plan to produce!

Finally... We give you a shot of the Goa'uld "Hat'ak"
Modeled & Textured by Timunky. -- Click on the image for large view.

Image

If all goes well and according to plan, our next news update will feature some of our first release maps that will include Dakara, Asgard Ship Interiors, Hat'ak Ship Interiors and more of the SGC.

So that is the news for now... In the meantime, I'd like to mention that we still require experienced Unreal Level Designers who are interested in the Stargate franchise and would like to contribute to our project. If you're interested in joining our team then please apply by sending me (Orion) a PM, and we'll take it from there!

Until Next Time... On Behalf of the SG:TEW Development Team... Thanks for your attention and your support!

Jan '08 News Update - Part 2

Jan '08 News Update - Part 2

News 4 comments

As promised, The 2nd part of this months Stargate : The Enemy Within News Update!! Enjoy!

Stargate : The Enemy Within - Update Jan '08 - Part 1

Stargate : The Enemy Within - Update Jan '08 - Part 1

News 0 comments

This is the Jan '08 News Update for Stargate : The Enemy Within, An Unreal Tournament 3 Modification, as seen on our Mod Profile. So, there's nothing...

News Update Jan '08

News Update Jan '08

News 11 comments

Hey well this is our Jan '08 update... sorta read for more info

Aug 07 Update - The City of the Ancients!

Aug 07 Update - The City of the Ancients!

News 18 comments

Well, its been a while since we've posted news folks... A little too long to be honest. But rest assured that we're still working our fingers to the bone...

Comments  (0 - 10 of 138)
a_coathanger
a_coathanger

Merge with the Stargate No Limits team they acctually are working.

Reply Good karma Bad karma+2 votes
[Master-of-crimE]
[Master-of-crimE]

Pretty much the same people

Reply Good karma Bad karma+1 vote
CreatorOfThings
CreatorOfThings

He's right. A lot of them are the same.

Reply Good karma Bad karma+1 vote
John-Sheppard
John-Sheppard

Hi there

Myself and some Friends are making a mod for BF2 and we are looking for new people to join our team we need modellers or if anyone is willing to donate any models to our mod we will give them credit for what ever is used. If you would like to checkout our webiste the link is www.stargate4bf2.co.uk and our moddb site is Moddb.com please feel free to pop in.

hope to here from you soon

Reply Good karma Bad karma+1 vote
sman789
sman789

I don't know if this is possible - I guess it's not because no-one ever seems to do it - but if a mod is dead and yet has as much content as yours does, why not release the source files to let others try to finish it (or just enjoy whichever parts are playable ATM). If it's just lying there on your SVN repo or wherever you keep your stuff and no-one's planning to ever use it for anything, you aught to just release it. Like a Stargate prefab/material bundle - even add a few unfinished maps and weapons if you like. Would make making Stargate maps much easier if you didn't always have to create your own materials - UT3 included ones aren't exactly Stargate-like.

Send a memo round the old devs and ask if any would be willing to contribute their mod work.

Reply Good karma Bad karma+3 votes
makke007
makke007

Signed

Reply Good karma Bad karma+1 vote
CommanderDG
CommanderDG

agreed

Reply Good karma Bad karma+1 vote
[Master-of-crimE]
[Master-of-crimE]

Forums.epicgames.com. If you are a stargate fan and play UT2004 check out my map!

Reply Good karma Bad karma+1 vote
Masterhobbes
Masterhobbes

oh so this is completelyfuckingdead

Reply Good karma Bad karma+2 votes
Sweaty113
Sweaty113

was looking forward to this puppy of a mod, its about as dead as an emo in a knife factory :(

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Unreal Tournament 3
Developer
Contact
Send Message
Homepage
Stargatetew.com
Release date
Mod watch
Follow
Share
Embed Buttons
Link to Stargate : The Enemy Within by selecting a button and using the embed code provided more...
Stargate : The Enemy Within
Statistics
Last Update
Watchers
278 members
Articles
8